Server profile
RustScape test | GW_OneGrid_v9
Offline, with 1 of 10 players on; ranked #13,000 of every public Rust server, the top 58%. It makes a new world every few hours rather than wiping.
Offline 46.225.153.224:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:53 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 15:31 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 12:13 UTC2d ago | – | – | – | 0 |
| Fri 23 Oct, 03:20 UTC5d ago | 0 | – | 2.4 days | 0 |
| Thu 22 Oct, 13:26 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 13:18 UTC5d ago | 1 | – | 0.6 days | 0 |
| Sat 17 Oct, 16:18 UTC10d ago | – | – | – | 0 |
| Sat 17 Oct, 10:34 UTC11d ago | 0 | – | 5.1 days | 0 |
| Sat 17 Oct, 04:18 UTC11d ago | – | – | – | 0 |
| Sat 17 Oct, 03:52 UTC11d ago | 1 | – | 0.3 days | 0 |
| Wed 14 Oct, 12:56 UTC13d ago | 0 | – | 2.6 days | 1 |
| Mon 12 Oct, 15:00 UTC15d ago | 1 | – | 1.9 days | 0 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does RustScape test | GW_OneGrid_v9 wipe?
A new world arrives every few hours on RustScape test | GW_OneGrid_v9, and because no wipe schedule is kept, none of those resets counts as a wipe.
About the server
What Rust version is live on RustScape test | GW_OneGrid_v9?
Rust network protocol 2635 and build 168909 on Linux is what RustScape test | GW_OneGrid_v9 runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is RustScape test | GW_OneGrid_v9, and is it up at the moment?
RustScape test | GW_OneGrid_v9 is offline at the moment; the last time it was seen was 2 days 20 hours ago. The last 7 full days gave 5 of 168 hours up, or 3% of the time. Rust Insights first logged this server on 12 October 2026.
Where does RustScape test | GW_OneGrid_v9 run from?
A region is not published by RustScape test | GW_OneGrid_v9. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 46.225.153.224:28015 is where it answers.
Lists and tags
How should you read the tags listed for RustScape test | GW_OneGrid_v9?
These tags come from RustScape test | GW_OneGrid_v9 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does RustScape test | GW_OneGrid_v9 turn up among the Rust Insights lists and filters?
RustScape test | GW_OneGrid_v9 appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
How many players are on RustScape test | GW_OneGrid_v9 right now?
RustScape test | GW_OneGrid_v9 is offline at the moment; the last sighting was 2 days 20 hours ago. Over the past week it peaked at 1 and averaged 0 players.
In the ranking of Rust servers, where does RustScape test | GW_OneGrid_v9 place?
Player hours over seven days put RustScape test | GW_OneGrid_v9 at #13,000, within the top 58% of the ranked field.
Settings and rules
What are the settings and rules for RustScape test | GW_OneGrid_v9?
The name of RustScape test | GW_OneGrid_v9 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on RustScape test | GW_OneGrid_v9?
RustScape test | GW_OneGrid_v9 runs a procedural map of size 1,250 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.
Join
How can you get onto RustScape test | GW_OneGrid_v9?
To connect, start Rust and enter client.connect 46.225.153.224:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.