Server profile
A Rust Server
Online, with 0 of 40 players on; ranked #15,339 of every public Rust server, the top 69%. It last wiped 8d ago.
Online 46.203.182.220:10009 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 11:20 UTC8d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at A Rust Server?
Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.
How often does A Rust Server wipe, and on which day?
The record of A Rust Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 8 days 20 hours ago.
Server
What does performance look like on A Rust Server?
The 48-hour average for server fps is 150, and 112 was the lowest seen. At its highest the entity count reached 70,578: buildings, deployables and everything else. It drew as much as 3,445 MB of memory. A climbing entity count and low fps are what players experience as lag.
On what version does A Rust Server currently run?
The Rust build is network protocol 2634 and build 167781, running on Linux, for A Rust Server. The same protocol is required to join, and Steam takes care of updating it.
Has A Rust Server stayed online, and is it up now?
Right now A Rust Server is up and running. Going by the uptime figure it gives, its last restart was around 8 days 3 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 20 October 2026.
What location is listed for A Rust Server?
There is no region published for A Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 46.203.182.220:10009.
Lists and tags
How should you read the tags listed for A Rust Server?
When the game's server browser reads A Rust Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does A Rust Server appear?
The Rust Insights lists that carry A Rust Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What does the population of A Rust Server look like?
A Rust Server shows 0 players at the moment, against 40 slots. A seven-day average of 0 players puts the last week in context.
Where does A Rust Server sit in the rankings?
Player hours over seven days put A Rust Server at #15,339, within the top 69% of the ranked field.
Rules and settings
How is A Rust Server configured, and what rules apply?
The name of A Rust Server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on A Rust Server?
The game generates the map on A Rust Server: procedural, size 3,600, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How can you get onto A Rust Server?
Open the console with F1 in Rust and enter client.connect 46.203.182.220:10009. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.