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Rust Insights

Server profile

TEST

Offline, with 0 of 10 players on; ranked #15,959 of every public Rust server, the top 70%. It last wiped 25d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,959ranktop 70%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:21 UTC25d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average174/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average133/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average155/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average131/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average14/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average48/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

On TEST, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 1 hours after it started.

How often does TEST wipe, and on which day?

The record of TEST's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 25 days 17 hours have passed since its current world was created.

Server

Which Rust version is TEST on?

Rust network protocol 2634 and build 166586 on Windows is what TEST runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for TEST, and is it online?

TEST is offline at the moment; the last time it was seen was 25 days 14 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 1 October 2026 is when Rust Insights first saw it.

Where does TEST run from?

There is no region published for TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 46.191.145.43:28015 is where it answers.

Server tags

Which meanings sit behind the tags on TEST?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): Build 166586 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what TEST publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature TEST?

The Rust Insights lists that carry TEST are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on TEST right now, and how does that number move?

TEST is offline at the moment; the last sighting was 25 days 14 hours ago.

Where does TEST sit in the rankings?

On player hours for the last seven days, TEST sits at #15,959, inside the top 70% of ranked servers.

Settings and rules

What settings and rules apply on TEST?

The name of TEST does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on TEST?

The map on TEST is procedural and the game generates it.

How to join

How do you connect to TEST?

Open the console with F1 in Rust and enter client.connect 46.191.145.43:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs166586
Build Build 166586 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.