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Rust Insights

Server profile

Timeweb Cloud

Offline, with 0 of 5 players on; ranked #10,927 of every public Rust server, the top 49%. It last wiped 10d ago.

Filed under moddedoxide
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak 1
#10,927ranktop 49%
10d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep17 Oct21 Oct24 Oct27 Oct

Note: Top 49% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 17 OctFri 18 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 04:44 UTC10d ago 1 – running 1
Fri 18 Sep, 13:11 UTC39d ago 1 – 28.6 days 1
Thu 17 Sep, 12:45 UTC40d ago 1 – 1 days 0
Wed 16 Sep, 16:29 UTC41d ago 1 – 0.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average187/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average152/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average31/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average152/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average52/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Timeweb Cloud look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 4 hours after it started.

When does Timeweb Cloud wipe, and how often?

No next wipe can be predicted for Timeweb Cloud, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 10 days 12 hours ago.

Server

What Rust version is live on Timeweb Cloud?

Running on Windows, Timeweb Cloud is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Timeweb Cloud, and is it up at the moment?

Offline at the moment, Timeweb Cloud was last seen 7 hours ago. The last 7 full days gave 5 of 168 hours up, or 3% of the time. On 16 September 2026 is when Rust Insights first saw it.

What location is listed for Timeweb Cloud?

A region is not published by Timeweb Cloud. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 46.181.159.152:28015.

Lists and tags

How should you read the tags listed for Timeweb Cloud?

When the game's server browser reads Timeweb Cloud, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Timeweb Cloud turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Timeweb Cloud are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on Timeweb Cloud right now, and how does that number move?

Timeweb Cloud is offline at the moment; the last sighting was 7 hours ago. A weekly average of 0 players goes with a peak of 1.

How does Timeweb Cloud compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Timeweb Cloud at #10,927, among the top 49% of all ranked servers.

Settings and rules

What are the settings and rules for Timeweb Cloud?

No gather rate appears in the name of Timeweb Cloud. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on Timeweb Cloud?

A procedural map, generated by the game, is what Timeweb Cloud runs.

How to join

What is the way to join Timeweb Cloud?

Open the console with F1 in Rust and enter client.connect 46.181.159.152:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players It holds 5 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.