Server profile
Timeweb Cloud
Offline, with 0 of 5 players on; ranked #10,927 of every public Rust server, the top 49%. It last wiped 10d ago.
Offline 46.181.159.152:28015 checked 7h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 49% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 04:44 UTC10d ago | 1 | – | running | 1 |
| Fri 18 Sep, 13:11 UTC39d ago | 1 | – | 28.6 days | 1 |
| Thu 17 Sep, 12:45 UTC40d ago | 1 | – | 1 days | 0 |
| Wed 16 Sep, 16:29 UTC41d ago | 1 | – | 0.8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does Timeweb Cloud look like once wipe day arrives?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 4 hours after it started.
When does Timeweb Cloud wipe, and how often?
No next wipe can be predicted for Timeweb Cloud, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 10 days 12 hours ago.
Server
What Rust version is live on Timeweb Cloud?
Running on Windows, Timeweb Cloud is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Timeweb Cloud, and is it up at the moment?
Offline at the moment, Timeweb Cloud was last seen 7 hours ago. The last 7 full days gave 5 of 168 hours up, or 3% of the time. On 16 September 2026 is when Rust Insights first saw it.
What location is listed for Timeweb Cloud?
A region is not published by Timeweb Cloud. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 46.181.159.152:28015.
Lists and tags
How should you read the tags listed for Timeweb Cloud?
When the game's server browser reads Timeweb Cloud, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Timeweb Cloud turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Timeweb Cloud are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on Timeweb Cloud right now, and how does that number move?
Timeweb Cloud is offline at the moment; the last sighting was 7 hours ago. A weekly average of 0 players goes with a peak of 1.
How does Timeweb Cloud compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Timeweb Cloud at #10,927, among the top 49% of all ranked servers.
Settings and rules
What are the settings and rules for Timeweb Cloud?
No gather rate appears in the name of Timeweb Cloud. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on Timeweb Cloud?
A procedural map, generated by the game, is what Timeweb Cloud runs.
How to join
What is the way to join Timeweb Cloud?
Open the console with F1 in Rust and enter client.connect 46.181.159.152:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.