Server profile
nameserver
Offline, with 1 of 10 players on; ranked #13,819 of every public Rust server, the top 60%.
Offline 46.181.133.84:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does nameserver wipe, and on which day?
Its rhythm cannot be read yet: nameserver has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC.
Server
What Rust version is live on nameserver?
The Rust build is network protocol 2634 and build 166494, running on Windows, for nameserver. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for nameserver, and is it online?
Offline at the moment, nameserver was last seen 25 days 13 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 2 October 2026 is when Rust Insights first saw it.
What location is listed for nameserver?
No region is published by nameserver. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 46.181.133.84:28015.
Tags
Which meanings sit behind the tags on nameserver?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what nameserver publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature nameserver?
These Rust Insights lists include nameserver: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of nameserver look like?
nameserver was last seen 25 days 13 hours ago and is offline right now.
Where does nameserver sit in the rankings?
On player hours for the last seven days, nameserver sits at #13,819, inside the top 60% of ranked servers.
Rules and settings
How is nameserver configured, and what rules apply?
No gather rate appears in the name of nameserver. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on nameserver?
A procedural map, generated by the game, is what nameserver runs.
Join
What is the way to join nameserver?
Type client.connect 46.181.133.84:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.