Server profile
FR - Test Carbon
Offline, with 0 of 2 players on; ranked #7,913 of every public Rust server, the top 36%. It last wiped 24d ago.
Offline 46.174.53.23:20490 checked 15h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 36% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does FR - Test Carbon wipe, and how often?
Its rhythm cannot be read yet: FR - Test Carbon has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 24 days 21 hours have passed since its current world was created.
Server details
How well does FR - Test Carbon perform?
The 48-hour average for server fps is 57, and 37 was the lowest seen. At its highest the entity count reached 83,620: buildings, deployables and everything else. The highest memory figure was 3,355 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is FR - Test Carbon on?
Rust network protocol 2635 and build 168909 on Linux is what FR - Test Carbon runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for FR - Test Carbon, and is it online?
Offline at the moment, FR - Test Carbon was last seen 15 hours ago. The uptime it reports puts the last restart at about 1 hours ago. The last 7 full days gave 35 of 168 hours up, or 21% of the time. Rust Insights first logged this server on 5 October 2026.
What location is listed for FR - Test Carbon?
There is no region published for FR - Test Carbon. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 46.174.53.23:20490.
Server tags
How should you read the tags listed for FR - Test Carbon?
The tags gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what FR - Test Carbon publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does FR - Test Carbon turn up among the Rust Insights lists and filters?
FR - Test Carbon appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on FR - Test Carbon right now, and how does that number move?
The last time FR - Test Carbon was seen online was 15 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 0 players. The busiest point of the last 48 hours fell at 04:00 UTC, averaging 1 players.
In the ranking of Rust servers, where does FR - Test Carbon place?
Player hours over seven days put FR - Test Carbon at #7,913, within the top 36% of the ranked field.
Rules and settings
How is FR - Test Carbon configured, and what rules apply?
Nothing about gather rate is given in the name of FR - Test Carbon. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
What is the map on FR - Test Carbon?
Size 4,000 and seed 1337 define the procedural map on FR - Test Carbon, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: ds.flamerust.ru.
Join
How do you connect to FR - Test Carbon?
Type client.connect 46.174.53.23:20490 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://ya.ru/ is its website.