Server profile
WW perf stand - private
Online, with 0 of 50 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 12d ago.
Online 46.174.50.219:28115 checked 15m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does WW perf stand - private wipe, and on which day?
Its rhythm cannot be read yet: WW perf stand - private has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 12 days 19 hours ago.
Server
Does WW perf stand - private hold a steady frame rate?
Average server fps over the last 48 hours was 215, with a floor of 192. Buildings, deployables and the rest took the entity count as high as 62,621. Memory use peaked at 3,841 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does WW perf stand - private currently run?
Running on Linux, WW perf stand - private is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
Has WW perf stand - private stayed online, and is it up now?
At the time of this check WW perf stand - private is online. Going by the uptime figure it gives, its last restart was around 5 days 18 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 16 October 2026.
Where does WW perf stand - private run from?
A region is not published by WW perf stand - private. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 46.174.50.219:28115.
Server tags
Which meanings sit behind the tags on WW perf stand - private?
When the game's server browser reads WW perf stand - private, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does WW perf stand - private turn up among the Rust Insights lists and filters?
These Rust Insights lists include WW perf stand - private: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on WW perf stand - private right now, and how does that number move?
Of its 50 slots, WW perf stand - private currently has 0 filled. Its average over seven days comes to 0 players.
Where does WW perf stand - private sit in the rankings?
On player hours for the last seven days, WW perf stand - private sits at #15,338, inside the top 69% of ranked servers.
Settings and rules
How is WW perf stand - private configured, and what rules apply?
No gather rate appears in the name of WW perf stand - private. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on WW perf stand - private?
WW perf stand - private runs a procedural map of size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.
Connecting
How can you get onto WW perf stand - private?
Open the console with F1 in Rust and enter client.connect 46.174.50.219:28115. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.