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Rust Insights

Server profile · EU

240_FPS [RU]

Offline, with 0 of 100 players on; ranked #15,247 of every public Rust server, the top 70%. It last wiped 27d ago.

Filed under weekly wipes vanillaoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,247ranktop 70% · #2571 in EU
27d agolast wipeweekly schedule
1hnext wipeThu 29 Oct, 18:37 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Note: Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 18:37 UTC, in 1h. Its weekly schedule tag · low confidence

6.6 days usual gap between real wipes
100% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
0% crowd held else halves by day 4.5

Coming wipes

  1. 1hThu 29 Oct, 18:37 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 14d 1hThu 12 Nov, 18:37 UTC
  4. 21d 1hThu 19 Nov, 18:37 UTC
  5. 28d 1hThu 26 Nov, 18:37 UTC
  6. 35d 1hThu 3 Dec, 19:00 UTCFW
  7. 42d 1hThu 10 Dec, 18:37 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctFri 25 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:37 UTC FW27d ago 2 – running 1
Fri 25 Sep, 07:50 UTC34d ago 4 halved by day 5 6.4 days 1
Fri 18 Sep, 11:51 UTC41d ago 4 halved by day 4 6.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average372/425
  2. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average988/1000
  3. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average59/100
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average992/1000
  5. Rustafied.com - EU MainEU · groups of 16+ · weekly · 225 on average823/875
  6. Magic Rust — Main | Kлaccикa x1 | Baйп 29.10EU · groups of 100+ · 1x · weekly · 213 on average587/600

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at 240_FPS [RU]?

The average busiest point of its recent wipes was 3 players. The peak crowd on this wipe came 1 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 4.5.

On what schedule does 240_FPS [RU] wipe?

Its tag sets the prediction: too few wipes on 240_FPS [RU] are on record to confirm the schedule. Thursday 29 October at 18:37 UTC is when the next wipe is due. 27 days 22 hours have passed since its current world was created. A weekly wipe schedule is published in its tags.

About the server

Which Rust version is 240_FPS [RU] on?

Running on Linux, 240_FPS [RU] is on Rust network protocol 2634 and build 167398. You can only join if your game is on the same protocol; Steam handles that update.

Has 240_FPS [RU] stayed online, and is it up now?

Offline at the moment, 240_FPS [RU] was last seen 15 days 2 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 15 September 2026.

What location is listed for 240_FPS [RU]?

With its EU tag, 240_FPS [RU] lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 46.174.48.13:28015.

Tags

What is meant by each tag on 240_FPS [RU]?

These tags come from 240_FPS [RU] and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes arrive weekly; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): The server browser files this server under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does 240_FPS [RU] turn up among the Rust Insights lists and filters?

240_FPS [RU] appears among the following Rust Insights lists: Best Rust community servers, Rust servers in Europe and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player counts

How many players are on 240_FPS [RU] right now?

The last time 240_FPS [RU] was seen online was 15 days 2 hours ago, and it is offline now.

Where does 240_FPS [RU] sit in the rankings?

In Europe, 240_FPS [RU] is #2,571; across all ranked servers it is #15,247 on seven-day player hours, in the top 70%.

Rules and settings

What are the settings and rules for 240_FPS [RU]?

The name of 240_FPS [RU] does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Plugins: Oxide run here. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map is live on 240_FPS [RU]?

The game generates the map on 240_FPS [RU]: procedural, size 4,500, seed 782583436. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How can you get onto 240_FPS [RU]?

Open the console with F1 in Rust and enter client.connect 46.174.48.13:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.