Server profile
LANPartowicze
Online, with 0 of 20 players on; ranked #7,737 of every public Rust server, the top 35%. It last wiped 18d ago.
Online 46.171.67.30:28015 checked 14m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 35% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does LANPartowicze wipe, and on which day?
Too few wipes are on record for LANPartowicze to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 18 days 4 hours ago.
Server details
Does LANPartowicze hold a steady frame rate?
The 48-hour average for server fps is 168, and 95 was the lowest seen. The world held a peak of 66,758 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,485 MB. A climbing entity count and low fps are what players experience as lag.
On what version does LANPartowicze currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for LANPartowicze. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for LANPartowicze, and is it online?
At the time of this check LANPartowicze is online. The uptime it reports puts the last restart at about 2 days 7 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 10 October 2026.
Where does LANPartowicze run from?
A region is not published by LANPartowicze. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 46.171.67.30:28015.
Tags
What is meant by each tag on LANPartowicze?
When the game's server browser reads LANPartowicze, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does LANPartowicze turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry LANPartowicze are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on LANPartowicze right now, and how does that number move?
At the time of this refresh, LANPartowicze holds 0 players on 20 slots. A weekly average of 0 players goes with a peak of 1. The busiest point of the last 48 hours fell at 11:00 UTC, averaging 1 players.
Where does LANPartowicze sit in the rankings?
On player hours for the last seven days, LANPartowicze sits at #7,737, inside the top 35% of ranked servers.
Map and rules
How is LANPartowicze configured, and what rules apply?
No gather rate appears in the name of LANPartowicze. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on LANPartowicze?
The game generates the map on LANPartowicze: procedural, size 3,500, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How do you connect to LANPartowicze?
Type client.connect 46.171.67.30:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.