Server profile
ServerName
Offline, with 2 of 5 players on; ranked #11,501 of every public Rust server, the top 52%. It last wiped 11d ago.
Offline 46.159.31.242:28015 checked 9d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 52% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does ServerName wipe?
Its rhythm cannot be read yet: ServerName has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 11 days 16 hours have passed since its current world was created.
About the server
Which Rust version is ServerName on?
Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for ServerName, and is it online?
The last sighting of ServerName was 9 days 16 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 19 October 2026.
Where does ServerName run from?
No region is published by ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 46.159.31.242:28015 is where it answers.
Server tags
How should you read the tags listed for ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
ServerName appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What does the population of ServerName look like?
ServerName is offline at the moment; the last sighting was 9 days 16 hours ago.
Where does ServerName sit in the rankings?
The player-hours ranking for the last seven days puts ServerName at #11,501, among the top 52% of all ranked servers.
Settings and rules
What are the settings and rules for ServerName?
Nothing about gather rate is given in the name of ServerName. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on ServerName?
The map on ServerName is procedural and the game generates it.
Connecting
How can you get onto ServerName?
To connect, start Rust and enter client.connect 46.159.31.242:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.