Server profile
ServerName
Offline, with 2 of 5 players on; ranked #11,473 of every public Rust server, the top 52%. It last wiped 10d ago.
Offline 46.158.254.18:28015 checked 8d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 52% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does ServerName wipe?
Its rhythm cannot be read yet: ServerName has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 10 days 7 hours ago.
About the server
Which Rust version is ServerName on?
Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is ServerName, and is it up at the moment?
Offline at the moment, ServerName was last seen 8 days 21 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 17 October 2026.
Where does ServerName run from?
There is no region published for ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 46.158.254.18:28015 is where it answers.
Server tags
Which meanings sit behind the tags on ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature ServerName?
The Rust Insights lists that carry ServerName are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on ServerName right now, and how does that number move?
The last time ServerName was seen online was 8 days 21 hours ago, and it is offline now.
How does ServerName compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts ServerName at #11,473, among the top 52% of all ranked servers.
Map and rules
What are the settings and rules for ServerName?
Nothing about gather rate is given in the name of ServerName. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on ServerName?
The game generates the map on ServerName, which is procedural.
Connecting
How do you connect to ServerName?
Open the console with F1 in Rust and enter client.connect 46.158.254.18:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.