Server profile
My Server Name
Offline, with 1 of 500 players on; ranked #14,547 of every public Rust server, the top 61%. It last wiped 50d ago.
Offline 46.158.211.139:28015 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does My Server Name wipe, and how often?
The record of My Server Name's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 50 days 8 hours ago.
Server
On what version does My Server Name currently run?
Running on Windows, My Server Name is on Rust network protocol 2633 and build 163207. The same protocol is required to join, and Steam takes care of updating it.
How reliable is My Server Name, and is it up at the moment?
My Server Name is offline at the moment; the last time it was seen was 28 days 15 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 29 September 2026.
In which location does My Server Name sit?
A region is not published by My Server Name. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 46.158.211.139:28015.
Server tags
Which meanings sit behind the tags on My Server Name?
When the game's server browser reads My Server Name, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature My Server Name?
The Rust Insights lists that carry My Server Name are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on My Server Name right now, and how does that number move?
My Server Name is offline at the moment; the last sighting was 28 days 15 hours ago.
Where does My Server Name sit in the rankings?
Player hours over seven days put My Server Name at #14,547, within the top 61% of the ranked field.
Rules and settings
What settings and rules apply on My Server Name?
The name of My Server Name does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on My Server Name?
The game generates the map on My Server Name, which is procedural.
Join
How do you connect to My Server Name?
To connect, start Rust and enter client.connect 46.158.211.139:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.