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Rust Insights

Server profile

ScrambleZAR PVE | Halloween Event Week #3

Online, with 8 of 50 players on; ranked #1,000 of every public Rust server, the top 4%. It last wiped 7d ago.

Filed under moddedoxide
Launch Rust and join Website
8/ 50 players now 16% full
97-day averagepeak 33
#1,000ranktop 4%
7d agolast wipeno schedule published
7d 2hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
01020304017:0002:0011:0020:0005:0014:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020017:0002:0011:0020:0005:0014:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 4% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
31 wipe-day peak players, last three wipes
40% crowd held else halves by day 4

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 13d 23hThu 12 Nov, 15:24 UTC
  3. 20d 23hThu 19 Nov, 15:24 UTC
  4. 27d 23hThu 26 Nov, 15:24 UTC
  5. 35d 2hThu 3 Dec, 19:00 UTCFW
  6. 41d 23hThu 10 Dec, 15:24 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 8 Oct
010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 33, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:24 UTC7d ago 33 – running 7
Thu 15 Oct, 14:50 UTC14d ago 30 halved by day 4 7 days 9
Thu 8 Oct, 14:44 UTC21d ago 29 halved by day 6 7 days 3
Thu 1 Oct, 17:47 UTC FW27d ago 34 held half 6.9 days 9
Thu 24 Sep, 15:24 UTC35d ago 28 halved by day 4 7.1 days 12
Thu 17 Sep, 15:02 UTC42d ago 21 held half 7 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average166/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average258/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349/350

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does ScrambleZAR PVE | Halloween Event Week #3 look like once wipe day arrives?

Recent wipes peaked at 31 players on average. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 40% of its recent wipes. In the other cases, it dropped below half by day 4.

How often does ScrambleZAR PVE | Halloween Event Week #3 wipe, and on which day?

On ScrambleZAR PVE | Halloween Event Week #3, wipes are scheduled every Thursday at 15:24 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 7 days ago.

About the server

How well does ScrambleZAR PVE | Halloween Event Week #3 perform?

Average server fps over the last 48 hours was 77, with a floor of 39. At its highest the entity count reached 128,036: buildings, deployables and everything else. It drew as much as 4,668 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is ScrambleZAR PVE | Halloween Event Week #3 on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for ScrambleZAR PVE | Halloween Event Week #3. The same protocol is required to join, and Steam takes care of updating it.

How reliable is ScrambleZAR PVE | Halloween Event Week #3, and is it up at the moment?

ScrambleZAR PVE | Halloween Event Week #3 is currently reachable and online. Going by the uptime figure it gives, its last restart was around 10 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does ScrambleZAR PVE | Halloween Event Week #3 sit?

A region is not published by ScrambleZAR PVE | Halloween Event Week #3. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 46.151.193.41:28035 is where it answers.

Tags

How should you read the tags listed for ScrambleZAR PVE | Halloween Event Week #3?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what ScrambleZAR PVE | Halloween Event Week #3 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature ScrambleZAR PVE | Halloween Event Week #3?

ScrambleZAR PVE | Halloween Event Week #3 appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on ScrambleZAR PVE | Halloween Event Week #3 right now?

At the time of this refresh, ScrambleZAR PVE | Halloween Event Week #3 holds 8 players on 50 slots. Over the past week it peaked at 33 and averaged 9 players. The busiest point of the last 48 hours fell at 18:00 UTC, averaging 20 players.

In the ranking of Rust servers, where does ScrambleZAR PVE | Halloween Event Week #3 place?

On player hours for the last seven days, ScrambleZAR PVE | Halloween Event Week #3 sits at #1,000, inside the top 4% of ranked servers.

Settings and rules

What settings and rules apply on ScrambleZAR PVE | Halloween Event Week #3?

No gather rate appears in the name of ScrambleZAR PVE | Halloween Event Week #3. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is off: Valve's anti-cheat is not active.

What is the map on ScrambleZAR PVE | Halloween Event Week #3?

ScrambleZAR PVE | Halloween Event Week #3 runs a procedural map of size 4,000 with seed 2089273816, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Transylvania | Haunted - 6d ago.

Connecting

How do you connect to ScrambleZAR PVE | Halloween Event Week #3?

Type client.connect 46.151.193.41:28035 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://discord.com/invite/3Cmar84d6r.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.