Server profile
TEST
Offline, with 0 of 10 players on; ranked #15,836 of every public Rust server, the top 72%. It last wiped 35d ago.
Offline 46.150.90.22:28015 checked 18d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 17:11 UTC35d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does TEST look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does TEST wipe, and on which day?
The record of TEST's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 35 days 7 hours have passed since its current world was created.
About the server
Which Rust version is TEST on?
The Rust build is network protocol 2633 and build 164530, running on Windows, for TEST. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for TEST, and is it online?
Offline at the moment, TEST was last seen 18 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 21 September 2026.
Where does TEST run from?
No region is published by TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 46.150.90.22:28015.
Tags
Which meanings sit behind the tags on TEST?
These tags come from TEST and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does TEST turn up among the Rust Insights lists and filters?
These Rust Insights lists include TEST: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on TEST right now?
The last time TEST was seen online was 18 days 13 hours ago, and it is offline now.
In the ranking of Rust servers, where does TEST place?
On player hours for the last seven days, TEST sits at #15,836, inside the top 72% of ranked servers.
Settings and rules
How is TEST configured, and what rules apply?
Nothing about gather rate is given in the name of TEST. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on TEST?
The map on TEST is procedural and the game generates it.
How to join
What is the way to join TEST?
To connect, start Rust and enter client.connect 46.150.90.22:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.