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Rust Insights

Server profile · EU

[UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10

Online, with 0 of 200 players on; ranked #7,651 of every public Rust server, the top 34%. It last wiped 4d ago.

Filed under 2x weekly wipes vanillamoddedcarbon
Launch Rust and join
The server's own banner, as it publishes it.
0/ 200 players now 0% full
07-day averagepeak 2
#7,651ranktop 34% · #2066 in EU
4d agolast wipeweekly schedule
2d 19hnext wipeFri 30 Oct, 19:20 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5201:0010:0019:0004:0013:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040001:0010:0019:0004:0013:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 34% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

A steady gap.

Next wipe Friday 30 October, 19:20 UTC, in 2d 19h. Every 7 days · medium confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

Coming wipes

  1. 2d 19hFri 30 Oct, 19:20 UTC
  2. 8d 18hThu 5 Nov, 19:00 UTCFW
  3. 9d 19hFri 6 Nov, 19:20 UTC
  4. 16d 19hFri 13 Nov, 19:20 UTC
  5. 23d 19hFri 20 Nov, 19:20 UTC
  6. 30d 19hFri 27 Nov, 19:20 UTC
  7. 36d 18hThu 3 Dec, 19:00 UTCFW
  8. 37d 19hFri 4 Dec, 19:20 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 19:20 UTC4d ago 2 – running 0
Fri 16 Oct, 02:09 UTC11d ago 5 halved by day 3 7.7 days 0
Fri 9 Oct, 02:09 UTC18d ago 1 halved by day 3 7 days 0
Fri 2 Oct, 02:09 UTC25d ago 1 halved by day 1 7 days 0
Fri 25 Sep, 02:09 UTC32d ago 1 halved by day 4 7 days 0
Fri 18 Sep, 02:08 UTC39d ago 2 halved by day 3 7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 322 on average10/100
  2. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 296 on average164/1000
  3. MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10EU · groups of 300+ · 2x · weekly · 266 on average33/500
  4. Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 262 on average88/160
  5. РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 216 on average53/100
  6. VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 126 on average11/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10, what happens on wipe day?

The average busiest point of its recent wipes was 3 players. The peak crowd on this wipe came 40 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 3.

How often does [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 wipe, and on which day?

The gap between wipes on [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 has averaged about 7 days recently. Friday 30 October at 19:20 UTC is when the next wipe is due. 4 days 4 hours have passed since its current world was created. Its tags carry a weekly wipe schedule.

Server

Does [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 hold a steady frame rate?

Average server fps over the last 48 hours was 177, with a floor of 135. The world held a peak of 116,121 entities, counting buildings, deployables and all the rest. It drew as much as 4,122 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 on?

Running on Linux, [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

Has [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 stayed online, and is it up now?

At the time of this check [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 is online. Going by the uptime figure it gives, its last restart was around 15 hours ago. It spent 132 of the last 7 full days' 168 hours up, 79% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 run from?

Its EU tag is what [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 uses to list itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 46.150.22.217:28015.

Server tags

How should you read the tags listed for [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10?

These tags come from [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): It holds 200 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^w (Weekly): The cycle repeats each week; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files this server under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 appear?

The Rust Insights lists that carry [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 are Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Player counts

What does the population of [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 look like?

At the time of this refresh, [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 holds 0 players on 200 slots. Over the past week it peaked at 2 and averaged 0 players. Look at the last 48 hours and the peak hour is 21:00 UTC, at 2 players on average.

How does [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 compare with other Rust servers in the ranking?

In Europe, [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 is #2,066; across all ranked servers it is #7,651 on seven-day player hours, in the top 34%.

Map and rules

How is [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 configured, and what rules apply?

Going by its name, [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 gathers at 2x. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map on [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10?

[UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 runs a procedural map of size 4,500 with seed 21604571, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How do you connect to [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10?

Open the console with F1 in Rust and enter client.connect 46.150.22.217:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^z,^y,^w,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players It holds 200 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The cycle repeats each week.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.