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Live edition66,925 playing on 11,786 servers

Rust Insights

Server profile

|PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|

Online, with 3 of 200 players on; ranked #1,625 of every public Rust server, the top 7%. It last wiped 14d ago.

Filed under 2x biweekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
3/ 200 players now 2% full
47-day averagepeak 11
#1,625ranktop 7%
14d agolast wipebiweekly schedule
7d 6hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152013:0022:0007:0016:0002:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020013:0022:0007:0016:0002:0011:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 7% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

14 days usual gap between real wipes
100% on rhythm of its recent wipes
21 wipe-day peak players, last three wipes
33% crowd held else halves by day 3

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 13d 18hThu 12 Nov, 06:35 UTC
  3. 27d 18hThu 26 Nov, 06:35 UTC
  4. 35d 6hThu 3 Dec, 19:00 UTCFW
  5. 41d 18hThu 10 Dec, 06:35 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 24 Sep
010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 19, 9 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:35 UTC14d ago 19 – running 3
Thu 1 Oct, 18:20 UTC FW27d ago 18 halved by day 2 13.5 days 1
Thu 24 Sep, 06:58 UTC35d ago 25 halved by day 4 7.5 days 2
Thu 17 Sep, 07:04 UTC42d ago 22 held half 7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 13 on average8/100
  2. LOS EXILIADOS | PVE - X2 [LATAM]SA · groups of 8+ · 2x · biweekly · 6 on average1/60
  3. INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]EU · groups of 8+ · 2x · biweekly · 6 on average5/250
  4. #1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTSEU · groups of 8+ · 2x · biweekly · 5 on average1/50
  5. RustAria#5 [Мирный / PVE / X2]EU · groups of 8+ · 2x · biweekly · 4 on average4/150
  6. MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleportgroups of 8+ · 2x · biweekly · 4 on average4/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| look like once wipe day arrives?

Recent wipes peaked at 21 players on average. 9 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. Otherwise, half the peak was lost by day 3.

On what schedule does |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| wipe?

Wipes on |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| come every other Thursday at 06:35 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 14 days 5 hours ago. Its tags carry an every-two-weeks wipe schedule.

Server

What does performance look like on |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|?

Average server fps over the last 48 hours was 113, with a floor of 58. The world held a peak of 177,012 entities, counting buildings, deployables and all the rest. It drew as much as 5,557 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|?

The Rust build is network protocol 2635 and build 168909, running on Windows, for |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|, and is it online?

|PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| is currently reachable and online. Going by the uptime figure it gives, its last restart was around 9 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|?

No region is published by |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|. Rust Insights reports the location a server declares, not the physical place of the machine. 46.146.234.109:35100 is where it answers.

Lists and tags

Which meanings sit behind the tags on |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The slot count is 200; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| turn up among the Rust Insights lists and filters?

|PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Player counts

How many players are on |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| right now?

Of its 200 slots, |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| currently has 3 filled. Over the past week it peaked at 11 and averaged 4 players. Look at the last 48 hours and the peak hour is 15:00 UTC, at 9 players on average.

Where does |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| sit in the rankings?

The player-hours ranking for the last seven days puts |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| at #1,625, among the top 7% of all ranked servers.

Settings and rules

How is |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| configured, and what rules apply?

Going by its name, |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| gathers at 2x. 10 players is the most a group can hold. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|?

The game generates the map on |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|: procedural, size 4,500, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.

Connecting

How can you get onto |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|?

Type client.connect 46.146.234.109:35100 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://vk.ru/stalkerris.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players The slot count is 200.
ts10
Group limit Team size is capped at 10.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.