Server profile
My Server Name
Offline, with 0 of 500 players on; ranked #14,878 of every public Rust server, the top 68%. It last wiped 17d ago.
Offline 46.138.89.160:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 06:10 UTC17d ago | 2 | – | running | 2 |
| Sun 4 Oct, 08:24 UTC23d ago | 2 | – | 5.9 days | 0 |
| Wed 30 Sep, 14:09 UTC27d ago | 2 | held half | 3.8 days | 2 |
| Mon 28 Sep, 12:02 UTC29d ago | 2 | held half | 2.1 days | 0 |
| Thu 24 Sep, 12:26 UTC33d ago | 2 | held half | 4 days | 1 |
| Thu 24 Sep, 04:32 UTC33d ago | 2 | – | 0.3 days | 0 |
| Wed 23 Sep, 18:23 UTC34d ago | 2 | – | 0.4 days | 0 |
| Wed 23 Sep, 03:46 UTC34d ago | 2 | – | 0.6 days | 0 |
| Sat 19 Sep, 10:13 UTC38d ago | 2 | held half | 3.7 days | 1 |
| Thu 17 Sep, 10:00 UTC40d ago | 2 | held half | 2 days | 0 |
| Tue 15 Sep, 10:42 UTC42d ago | 2 | held half | 2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On My Server Name, what happens on wipe day?
At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what schedule does My Server Name wipe?
My Server Name wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 17 days 16 hours ago.
Server details
On what version does My Server Name currently run?
Running on Windows, My Server Name is on Rust network protocol 2635 and build 167568. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for My Server Name, and is it online?
The last sighting of My Server Name was 15 days 16 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.
Where does My Server Name run from?
There is no region published for My Server Name. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 46.138.89.160:28015 is where it answers.
Tags
Which meanings sit behind the tags on My Server Name?
When the game's server browser reads My Server Name, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs167568 (Build): The game build is 167568; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does My Server Name appear?
The Rust Insights lists that carry My Server Name are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on My Server Name right now, and how does that number move?
My Server Name is offline at the moment; the last sighting was 15 days 16 hours ago.
In the ranking of Rust servers, where does My Server Name place?
On player hours for the last seven days, My Server Name sits at #14,878, inside the top 68% of ranked servers.
Map and rules
What settings and rules apply on My Server Name?
No gather rate appears in the name of My Server Name. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.
What is the map on My Server Name?
A procedural map, generated by the game, is what My Server Name runs.
How to join
What is the way to join My Server Name?
Type client.connect 46.138.89.160:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.