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Rust Insights

Server profile

TESTMEGARU1

Offline, with 1 of 490 players on; ranked #14,388 of every public Rust server, the top 66%. It last wiped 16d ago.

Filed under moddedoxide
Launch Rust and join
1/ 490 players now 0% full
07-day averagepeak –
#14,388ranktop 66%
16d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days usual gap between real wipes
38% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 12 OctTue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 12:34 UTC16d ago 1 – running 0
Tue 6 Oct, 19:41 UTC21d ago 1 – 5.7 days 0
Mon 5 Oct, 19:48 UTC22d ago 1 – 1 days 1
Mon 5 Oct, 13:33 UTC23d ago 1 – 0.3 days 1
Fri 2 Oct, 18:53 UTC26d ago 1 – 2.8 days 1
Thu 1 Oct, 15:39 UTC27d ago 1 – 1.1 days 0
Wed 30 Sep, 23:05 UTC27d ago 1 – 0.7 days 1
Tue 29 Sep, 20:55 UTC28d ago 1 – 1.1 days 1
Tue 29 Sep, 14:00 UTC29d ago 1 – 0.3 days 1
Mon 28 Sep, 12:02 UTC30d ago 1 – 1.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 113 on average269/999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average76/999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average35/150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average22/100
  5. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average43/100
  6. KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average39/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at TESTMEGARU1?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.

How often does TESTMEGARU1 wipe, and on which day?

No next wipe can be predicted for TESTMEGARU1, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 16 days 5 hours ago.

About the server

On what version does TESTMEGARU1 currently run?

The Rust build is network protocol 2634 and build 166494, running on Windows, for TESTMEGARU1. Joining needs your game on the same protocol, which Steam updates for you.

Has TESTMEGARU1 stayed online, and is it up now?

The last sighting of TESTMEGARU1 was 16 days 5 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 14 September 2026.

What location is listed for TESTMEGARU1?

A region is not published by TESTMEGARU1. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 46.138.162.88:28015.

Lists and tags

What is meant by each tag on TESTMEGARU1?

When the game's server browser reads TESTMEGARU1, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp490 (Max players): The slot count is 490; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^c (Creative): A sandbox: nothing is gathered and you build freely; ^k (Build server): Use it to design bases and practise builds; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does TESTMEGARU1 turn up among the Rust Insights lists and filters?

These Rust Insights lists include TESTMEGARU1: Modded Rust servers, explained, Rust build and creative servers and Creative Rust servers, live. You will find it on the server list by applying these filters: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on TESTMEGARU1 right now?

TESTMEGARU1 was last seen 16 days 5 hours ago and is offline right now.

How does TESTMEGARU1 compare with other Rust servers in the ranking?

On player hours for the last seven days, TESTMEGARU1 sits at #14,388, inside the top 66% of ranked servers.

Map and rules

What settings and rules apply on TESTMEGARU1?

No gather rate appears in the name of TESTMEGARU1. No group limit is set, so the game's default of 8 players applies. You get build & creative as the game mode, sandbox building, no gathering. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

How to join

How can you get onto TESTMEGARU1?

To connect, start Rust and enter client.connect 46.138.162.88:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp490,ptrak,$r?,v2634,^c,^k,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp490
Max players The slot count is 490.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166494
Build The game build is 166494.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Gameplay

^c
Creative A sandbox: nothing is gathered and you build freely.
^k
Build server Use it to design bases and practise builds.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.