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Rust Insights

Server profile

My Rust server | Powered by AMP

Offline, with 0 of 100 players on; ranked #14,061 of every public Rust server, the top 64%. It last wiped 34d ago.

Filed under moddedoxidepve
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#14,061ranktop 64%
34d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average203/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average296/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average75/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average51/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 52 on average45/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average82/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does My Rust server | Powered by AMP wipe?

Too few wipes are on record for My Rust server | Powered by AMP to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 34 days 20 hours have passed since its current world was created.

About the server

What Rust version is live on My Rust server | Powered by AMP?

Running on Windows, My Rust server | Powered by AMP is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.

Has My Rust server | Powered by AMP stayed online, and is it up now?

The last sighting of My Rust server | Powered by AMP was 34 days 17 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 23 September 2026.

Where does My Rust server | Powered by AMP run from?

There is no region published for My Rust server | Powered by AMP. Rust Insights reports the location a server declares, not the physical place of the machine. 46.126.31.174:28015 is where it answers.

Tags

How should you read the tags listed for My Rust server | Powered by AMP?

When the game's server browser reads My Rust server | Powered by AMP, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does My Rust server | Powered by AMP turn up among the Rust Insights lists and filters?

My Rust server | Powered by AMP appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on My Rust server | Powered by AMP right now?

My Rust server | Powered by AMP was last seen 34 days 17 hours ago and is offline right now.

In the ranking of Rust servers, where does My Rust server | Powered by AMP place?

The player-hours ranking for the last seven days puts My Rust server | Powered by AMP at #14,061, among the top 64% of all ranked servers.

Rules and settings

What are the settings and rules for My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on My Rust server | Powered by AMP?

The map on My Rust server | Powered by AMP is procedural and the game generates it.

Connecting

How do you connect to My Rust server | Powered by AMP?

To connect, start Rust and enter client.connect 46.126.31.174:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.