Server profile
nameserver
Offline, with 1 of 15 players on; ranked #13,786 of every public Rust server, the top 63%. It last wiped 11d ago.
Offline 46.114.251.190:28015 checked 9d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does nameserver wipe?
Too few wipes are on record for nameserver to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 11 days 22 hours have passed since its current world was created.
Server
What Rust version is live on nameserver?
The Rust build is network protocol 2634 and build 167781, running on Windows, for nameserver. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for nameserver, and is it online?
nameserver is offline at the moment; the last time it was seen was 9 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 19 October 2026 is when Rust Insights first saw it.
In which location does nameserver sit?
A region is not published by nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 46.114.251.190:28015 is where it answers.
Server tags
How should you read the tags listed for nameserver?
When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The slot count is 15; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does nameserver appear?
The Rust Insights lists that carry nameserver are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on nameserver right now, and how does that number move?
The last time nameserver was seen online was 9 days 22 hours ago, and it is offline now.
Where does nameserver sit in the rankings?
Player hours over seven days put nameserver at #13,786, within the top 63% of the ranked field.
Rules and settings
What are the settings and rules for nameserver?
Nothing about gather rate is given in the name of nameserver. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on nameserver?
A procedural map, generated by the game, is what nameserver runs.
Connecting
How can you get onto nameserver?
To connect, start Rust and enter client.connect 46.114.251.190:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.