Server profile
nameserver
Offline, with 1 of 15 players on; ranked #14,192 of every public Rust server, the top 65%. It last wiped 11d ago.
Offline 46.114.248.135:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does nameserver wipe, and on which day?
Its rhythm cannot be read yet: nameserver has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 11 days 7 hours ago.
Server details
On what version does nameserver currently run?
The Rust build is network protocol 2634 and build 167781, running on Windows, for nameserver. The same protocol is required to join, and Steam takes care of updating it.
How reliable is nameserver, and is it up at the moment?
nameserver is offline at the moment; the last time it was seen was 11 days 2 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 17 October 2026.
What location is listed for nameserver?
A region is not published by nameserver. Rust Insights reports the location a server declares, not the physical place of the machine. 46.114.248.135:28015 is where it answers.
Tags
What is meant by each tag on nameserver?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what nameserver publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
These Rust Insights lists include nameserver: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on nameserver right now, and how does that number move?
nameserver is offline at the moment; the last sighting was 11 days 2 hours ago.
How does nameserver compare with other Rust servers in the ranking?
On player hours for the last seven days, nameserver sits at #14,192, inside the top 65% of ranked servers.
Rules and settings
What settings and rules apply on nameserver?
Nothing about gather rate is given in the name of nameserver. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on nameserver?
A procedural map, generated by the game, is what nameserver runs.
Connecting
How can you get onto nameserver?
To connect, start Rust and enter client.connect 46.114.248.135:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.