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Rust Insights

Server profile

BerlogaRust [TEST] — DEV ONLY | do not join

Offline, with 0 of 20 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 26d ago.

Filed under moddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 20 players now 0% full
07-day averagepeak –
#15,338ranktop 69%
26d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.6 days usual gap between real wipes
100% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 2.5

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctWed 23 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:49 UTC26d ago 2 – running 0
Wed 23 Sep, 18:44 UTC35d ago 2 halved by day 4 9 days 0
Tue 15 Sep, 13:52 UTC43d ago 1 halved by day 1 8.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average140/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average81/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

On BerlogaRust [TEST] — DEV ONLY | do not join, what happens on wipe day?

Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 1 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.5.

On what schedule does BerlogaRust [TEST] — DEV ONLY | do not join wipe?

There is no next wipe to predict: BerlogaRust [TEST] — DEV ONLY | do not join wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 26 days 15 hours ago.

About the server

What Rust version is live on BerlogaRust [TEST] — DEV ONLY | do not join?

Running on Linux, BerlogaRust [TEST] — DEV ONLY | do not join is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for BerlogaRust [TEST] — DEV ONLY | do not join, and is it online?

The last sighting of BerlogaRust [TEST] — DEV ONLY | do not join was 4 days ago, and it is offline at present. The last 7 full days gave 83 of 168 hours up, or 49% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for BerlogaRust [TEST] — DEV ONLY | do not join?

A region is not published by BerlogaRust [TEST] — DEV ONLY | do not join. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 45.94.37.197:28015 is where it answers.

Tags

What is meant by each tag on BerlogaRust [TEST] — DEV ONLY | do not join?

These tags come from BerlogaRust [TEST] — DEV ONLY | do not join and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature BerlogaRust [TEST] — DEV ONLY | do not join?

These Rust Insights lists include BerlogaRust [TEST] — DEV ONLY | do not join: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How many players are on BerlogaRust [TEST] — DEV ONLY | do not join right now?

BerlogaRust [TEST] — DEV ONLY | do not join is offline at the moment; the last sighting was 4 days ago. Its average over seven days comes to 0 players.

How does BerlogaRust [TEST] — DEV ONLY | do not join compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts BerlogaRust [TEST] — DEV ONLY | do not join at #15,338, among the top 69% of all ranked servers.

Settings and rules

How is BerlogaRust [TEST] — DEV ONLY | do not join configured, and what rules apply?

The name of BerlogaRust [TEST] — DEV ONLY | do not join does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on BerlogaRust [TEST] — DEV ONLY | do not join?

BerlogaRust [TEST] — DEV ONLY | do not join runs a procedural map of size 1,000 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.

How to join

How do you connect to BerlogaRust [TEST] — DEV ONLY | do not join?

To connect, start Rust and enter client.connect 45.94.37.197:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://berlogarust.net/.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players 20 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.