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Rust Insights

Server profile

Lost Vikings PVE

Online, with 0 of 50 players on; ranked #1,912 of every public Rust server, the top 9%. It last wiped 27d ago.

Filed under moddedoxide
Launch Rust and join Website
0/ 50 players now 0% full
37-day averagepeak 14
#1,912ranktop 9%
27d agolast wipeno schedule published
7d 18hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152001:0010:0019:0004:0013:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608001:0010:0019:0004:0013:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 9% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

18 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 18, 26 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW27d ago 18 – running 7

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average35/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average46/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average35/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What does Lost Vikings PVE look like once wipe day arrives?

Recent wipes peaked at 18 players on average. The peak crowd on this wipe came 26 hours after it started.

How often does Lost Vikings PVE wipe, and on which day?

Each month Lost Vikings PVE wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 27 days 6 hours ago.

About the server

Does Lost Vikings PVE hold a steady frame rate?

Average server fps over the last 48 hours was 52, with a floor of 3. The world held a peak of 182,955 entities, counting buildings, deployables and all the rest. It drew as much as 5,190 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does Lost Vikings PVE currently run?

Rust network protocol 2635 and build 168909 on Windows is what Lost Vikings PVE runs. The same protocol is required to join, and Steam takes care of updating it.

Has Lost Vikings PVE stayed online, and is it up now?

Right now Lost Vikings PVE is up and running. The uptime it reports puts the last restart at about 17 hours ago. The last 7 full days gave 139 of 168 hours up, or 83% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does Lost Vikings PVE run from?

No region is published by Lost Vikings PVE. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 45.92.38.38:28055 is where it answers.

Tags

How should you read the tags listed for Lost Vikings PVE?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The slot count is 50; ts16 (Group limit): No team may exceed 16 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Lost Vikings PVE publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Lost Vikings PVE?

These Rust Insights lists include Lost Vikings PVE: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on Lost Vikings PVE right now, and how does that number move?

Lost Vikings PVE shows 0 players at the moment, against 50 slots. Over the past week it peaked at 14 and averaged 3 players. The busiest point of the last 48 hours fell at 19:00 UTC, averaging 10 players.

In the ranking of Rust servers, where does Lost Vikings PVE place?

The player-hours ranking for the last seven days puts Lost Vikings PVE at #1,912, among the top 9% of all ranked servers.

Map and rules

How is Lost Vikings PVE configured, and what rules apply?

The name of Lost Vikings PVE does not state a gather rate. The group cap stands at 16 players. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on Lost Vikings PVE?

The game generates the map on Lost Vikings PVE: procedural, size 4,250, seed 827764953. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join Lost Vikings PVE?

Open the console with F1 in Rust and enter client.connect 45.92.38.38:28055. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://discord.com/invite/5ubuxfWf9E.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players The slot count is 50.
ts16
Group limit No team may exceed 16 players.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.