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Rust Insights

Server profile

Local Rust Server [No EAC]

Offline, with 0 of 50 players on; ranked #14,584 of every public Rust server, the top 67%. It last wiped 25d ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#14,584ranktop 67%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 164 on average154/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average134/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average135/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average28/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average147/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average46/1000

The short version

Quick answers

From the figures on this page.

Wipe days

When does Local Rust Server [No EAC] wipe, and how often?

Too few wipes are on record for Local Rust Server [No EAC] to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 25 days 17 hours ago.

About the server

Which Rust version is Local Rust Server [No EAC] on?

Rust network protocol 2634 and build 166494 on Windows is what Local Rust Server [No EAC] runs. You can only join if your game is on the same protocol; Steam handles that update.

Has Local Rust Server [No EAC] stayed online, and is it up now?

The last sighting of Local Rust Server [No EAC] was 9 days 15 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 18 October 2026.

Where does Local Rust Server [No EAC] run from?

A region is not published by Local Rust Server [No EAC]. Rust Insights reports the location a server declares, not the physical place of the machine. 45.90.84.249:28015 is where it answers.

Server tags

How should you read the tags listed for Local Rust Server [No EAC]?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Local Rust Server [No EAC] publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Local Rust Server [No EAC] appear?

The Rust Insights lists that carry Local Rust Server [No EAC] are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on Local Rust Server [No EAC] right now?

Local Rust Server [No EAC] is offline at the moment; the last sighting was 9 days 15 hours ago.

In the ranking of Rust servers, where does Local Rust Server [No EAC] place?

Player hours over seven days put Local Rust Server [No EAC] at #14,584, within the top 67% of the ranked field.

Rules and settings

What settings and rules apply on Local Rust Server [No EAC]?

The name of Local Rust Server [No EAC] does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is off.

What is the map on Local Rust Server [No EAC]?

The game generates the map on Local Rust Server [No EAC], which is procedural.

How to join

What is the way to join Local Rust Server [No EAC]?

Open the console with F1 in Rust and enter client.connect 45.90.84.249:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166494
Build Build 166494 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.