Server profile
nameserver
Offline, with 0 of 15 players on; ranked #14,341 of every public Rust server, the top 65%. It last wiped 12d ago.
Offline 45.89.90.130:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does nameserver wipe?
The record of nameserver's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 12 days 11 hours ago.
About the server
On what version does nameserver currently run?
Rust network protocol 2634 and build 167398 on Windows is what nameserver runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for nameserver, and is it online?
nameserver is offline at the moment; the last time it was seen was 4 days 14 hours ago. The last 7 full days gave 2 of 168 hours up, or 1% of the time. The first record Rust Insights has of it is 18 October 2026.
In which location does nameserver sit?
There is no region published for nameserver. Rust Insights reports the location a server declares, not the physical place of the machine. 45.89.90.130:28015 is where it answers.
Tags
Which meanings sit behind the tags on nameserver?
When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does nameserver appear?
The Rust Insights lists that carry nameserver are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
What does the population of nameserver look like?
The last time nameserver was seen online was 4 days 14 hours ago, and it is offline now. A weekly average of 0 players goes with a peak of 1.
Where does nameserver sit in the rankings?
Player hours over seven days put nameserver at #14,341, within the top 65% of the ranked field.
Rules and settings
What are the settings and rules for nameserver?
No gather rate appears in the name of nameserver. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on nameserver?
A procedural map, generated by the game, is what nameserver runs.
Join
How can you get onto nameserver?
Open the console with F1 in Rust and enter client.connect 45.89.90.130:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.