Server profile
Test server
Offline, with 0 of 1 players on; ranked #15,895 of every public Rust server, the top 70%. It last wiped 84d ago.
Offline 45.85.105.21:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Test server wipe?
The record of Test server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 84 days 15 hours ago.
About the server
What Rust version is live on Test server?
Rust network protocol 2634 and build 166586 on Windows is what Test server runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Test server, and is it up at the moment?
Offline at the moment, Test server was last seen 25 days 14 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 2 October 2026 is when Rust Insights first saw it.
In which location does Test server sit?
No region is published by Test server. Rust Insights reports the location a server declares, not the physical place of the machine. 45.85.105.21:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on Test server?
These tags come from Test server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166586 (Build): Build 166586 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Test server appear?
The Rust Insights lists that carry Test server are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of Test server look like?
The last time Test server was seen online was 25 days 14 hours ago, and it is offline now.
How does Test server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Test server at #15,895, among the top 70% of all ranked servers.
Settings and rules
What settings and rules apply on Test server?
No gather rate appears in the name of Test server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Connecting
How can you get onto Test server?
Type client.connect 45.85.105.21:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.