Server profile
TEST
Offline, with 0 of 10 players on; ranked #15,339 of every public Rust server, the top 69%. It last wiped 6d ago.
Offline 45.85.105.216:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does TEST wipe?
Its rhythm cannot be read yet: TEST has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 6 days 3 hours have passed since its current world was created.
Server
What Rust version is live on TEST?
The Rust build is network protocol 2635 and build 168909, running on Windows, for TEST. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for TEST, and is it online?
Offline at the moment, TEST was last seen 4 days 12 hours ago. It spent 0 of the last 3 full days' 72 hours up, 0% of the time. The first record Rust Insights has of it is 24 October 2026.
What location is listed for TEST?
There is no region published for TEST. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 45.85.105.216:28015.
Server tags
What is meant by each tag on TEST?
These tags come from TEST and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does TEST appear?
TEST appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What does the population of TEST look like?
TEST is offline at the moment; the last sighting was 4 days 12 hours ago. A seven-day average of 0 players puts the last week in context.
Where does TEST sit in the rankings?
On player hours for the last seven days, TEST sits at #15,339, inside the top 69% of ranked servers.
Map and rules
How is TEST configured, and what rules apply?
Nothing about gather rate is given in the name of TEST. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on TEST?
The game generates the map on TEST, which is procedural.
How to join
What is the way to join TEST?
Type client.connect 45.85.105.216:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.