Server profile
FPV Test Server
Offline, with 0 of 500 players on; ranked #16,363 of every public Rust server, the top 71%. It last wiped 34d ago.
Offline 45.83.94.218:28015 checked 32d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 11:44 UTC34d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does FPV Test Server look like once wipe day arrives?
The average busiest point of its recent wipes was 2 players. 28 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does FPV Test Server wipe?
The record of FPV Test Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 34 days 6 hours have passed since its current world was created.
Server details
On what version does FPV Test Server currently run?
Running on Windows, FPV Test Server is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is FPV Test Server, and is it up at the moment?
Offline at the moment, FPV Test Server was last seen 32 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 23 September 2026 is when Rust Insights first saw it.
What location is listed for FPV Test Server?
A region is not published by FPV Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. 45.83.94.218:28015 is where it answers.
Tags
How should you read the tags listed for FPV Test Server?
When the game's server browser reads FPV Test Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does FPV Test Server appear?
FPV Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of FPV Test Server look like?
The last time FPV Test Server was seen online was 32 days 6 hours ago, and it is offline now.
In the ranking of Rust servers, where does FPV Test Server place?
Player hours over seven days put FPV Test Server at #16,363, within the top 71% of the ranked field.
Map and rules
What settings and rules apply on FPV Test Server?
No gather rate appears in the name of FPV Test Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on FPV Test Server?
A procedural map, generated by the game, is what FPV Test Server runs.
How to join
What is the way to join FPV Test Server?
To connect, start Rust and enter client.connect 45.83.94.218:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.