Server profile
Rust Server
Online, with 0 of 50 players on; ranked #9,015 of every public Rust server, the top 40%. It last wiped 17d ago.
Online 45.82.120.214:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 40% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 02:52 UTC17d ago | 1 | – | running | 1 |
| Wed 7 Oct, 17:57 UTC21d ago | 2 | held half | 4.4 days | 1 |
| Sun 4 Oct, 02:54 UTC25d ago | 2 | held half | 3.6 days | 0 |
| Fri 2 Oct, 22:12 UTC26d ago | 2 | – | 1.2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Rust Server?
At their busiest, its recent wipes drew 2 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 100% of its recent wipes.
When does Rust Server wipe, and how often?
No next wipe can be predicted for Rust Server, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 17 days 3 hours have passed since its current world was created.
Server details
Does Rust Server hold a steady frame rate?
Average server fps over the last 48 hours was 98, with a floor of 72. At its highest the entity count reached 68,055: buildings, deployables and everything else. It drew as much as 2,844 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Rust Server currently run?
Rust network protocol 2635 and build 168909 on Windows is what Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.
Has Rust Server stayed online, and is it up now?
Rust Server is currently reachable and online. Going by the uptime figure it gives, its last restart was around 6 days 7 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 22 September 2026.
In which location does Rust Server sit?
A region is not published by Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 45.82.120.214:28015.
Lists and tags
What is meant by each tag on Rust Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Rust Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Rust Server appear?
Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of Rust Server look like?
Of its 50 slots, Rust Server currently has 0 filled. Over the past week it peaked at 2 and averaged 0 players.
In the ranking of Rust servers, where does Rust Server place?
On player hours for the last seven days, Rust Server sits at #9,015, inside the top 40% of ranked servers.
Rules and settings
What are the settings and rules for Rust Server?
No gather rate appears in the name of Rust Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is off.
What is the map on Rust Server?
Size 3,500 and seed 296733043 define the procedural map on Rust Server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join Rust Server?
To connect, start Rust and enter client.connect 45.82.120.214:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.