Server profile
[NotPublic] Test branch
Offline, with 1 of 5 players on; ranked #14,496 of every public Rust server, the top 66%. It last wiped 26d ago.
Offline 45.66.162.55:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence
Coming wipes
- 8d 17hThu 5 Nov, 19:00 UTCFW
- 36d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:14 UTC FW26d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On [NotPublic] Test branch, what happens on wipe day?
The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.
On what schedule does [NotPublic] Test branch wipe?
The only wipe on [NotPublic] Test branch is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 7 hours have passed since its current world was created.
Server details
What Rust version is live on [NotPublic] Test branch?
The Rust build is network protocol 2634 and build 167398, running on Windows, for [NotPublic] Test branch. You can only join if your game is on the same protocol; Steam handles that update.
Has [NotPublic] Test branch stayed online, and is it up now?
[NotPublic] Test branch is offline at the moment; the last time it was seen was 15 days 8 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 24 September 2026 is when Rust Insights first saw it.
What location is listed for [NotPublic] Test branch?
A region is not published by [NotPublic] Test branch. Rust Insights reports the location a server declares, not the physical place of the machine. 45.66.162.55:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on [NotPublic] Test branch?
When the game's server browser reads [NotPublic] Test branch, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature [NotPublic] Test branch?
[NotPublic] Test branch appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on [NotPublic] Test branch right now?
The last time [NotPublic] Test branch was seen online was 15 days 8 hours ago, and it is offline now.
Where does [NotPublic] Test branch sit in the rankings?
The player-hours ranking for the last seven days puts [NotPublic] Test branch at #14,496, among the top 66% of all ranked servers.
Map and rules
What settings and rules apply on [NotPublic] Test branch?
Nothing about gather rate is given in the name of [NotPublic] Test branch. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on [NotPublic] Test branch?
The map on [NotPublic] Test branch is procedural and the game generates it.
Join
How can you get onto [NotPublic] Test branch?
Type client.connect 45.66.162.55:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.