Server profile
MonkeyCode Test Server
Offline, with 0 of 10 players on; ranked #15,467 of every public Rust server. It last wiped 53d ago.
Offline 45.62.172.83:28015 checked 37d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does MonkeyCode Test Server wipe?
Too few wipes are on record for MonkeyCode Test Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 53 days 22 hours have passed since its current world was created.
Server
Which Rust version is MonkeyCode Test Server on?
The Rust build is network protocol 2633 and build 162929, running on Linux, for MonkeyCode Test Server. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is MonkeyCode Test Server, and is it up at the moment?
The last sighting of MonkeyCode Test Server was 37 days 15 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does MonkeyCode Test Server sit?
No region is published by MonkeyCode Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 45.62.172.83:28015.
Lists and tags
Which meanings sit behind the tags on MonkeyCode Test Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what MonkeyCode Test Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature MonkeyCode Test Server?
These Rust Insights lists include MonkeyCode Test Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of MonkeyCode Test Server look like?
MonkeyCode Test Server was last seen 37 days 15 hours ago and is offline right now.
Where does MonkeyCode Test Server sit in the rankings?
Player hours over seven days put MonkeyCode Test Server at #15,467, within the top – of the ranked field.
Map and rules
How is MonkeyCode Test Server configured, and what rules apply?
The name of MonkeyCode Test Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on MonkeyCode Test Server?
A procedural map, generated by the game, is what MonkeyCode Test Server runs.
How to join
How do you connect to MonkeyCode Test Server?
Type client.connect 45.62.172.83:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.