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Rust Insights

Server profile

Cobalt Studios - Bubbas Test Server

Online, with 0 of ? players on; ranked #15,411 of every public Rust server, the top 69%. It last wiped 18d ago.

Filed under vanillamoddedcarbon
Launch Rust and join
0/ ? players now
07-day averagepeak –
#15,411ranktop 69%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040012:0021:0006:0016:0001:0010:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.2 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 10 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:13 UTC18d ago 0 – running 0
Wed 23 Sep, 04:26 UTC35d ago 0 – 17.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average172/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average133/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average179/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average126/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average54/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Cobalt Studios - Bubbas Test Server, what happens on wipe day?

Recent wipes peaked at 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Cobalt Studios - Bubbas Test Server wipe?

Its rhythm cannot be read yet: Cobalt Studios - Bubbas Test Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 18 days 2 hours ago.

Server

What does performance look like on Cobalt Studios - Bubbas Test Server?

Average server fps over the last 48 hours was 194, with a floor of 164. At its highest the entity count reached 43,782: buildings, deployables and everything else. It drew as much as 4,406 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Cobalt Studios - Bubbas Test Server on?

The Rust build is network protocol 2634 and build 167398, running on Linux, for Cobalt Studios - Bubbas Test Server. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Cobalt Studios - Bubbas Test Server, and is it up at the moment?

At the time of this check Cobalt Studios - Bubbas Test Server is online. About 18 days ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Cobalt Studios - Bubbas Test Server run from?

There is no region published for Cobalt Studios - Bubbas Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 45.61.173.40:28069.

Lists and tags

What is meant by each tag on Cobalt Studios - Bubbas Test Server?

These tags come from Cobalt Studios - Bubbas Test Server and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp0 (Max players): The slot count is 0; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Cobalt Studios - Bubbas Test Server appear?

Cobalt Studios - Bubbas Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How many players are on Cobalt Studios - Bubbas Test Server right now, and how does that number move?

0 players are connected to Cobalt Studios - Bubbas Test Server right now. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does Cobalt Studios - Bubbas Test Server place?

Player hours over seven days put Cobalt Studios - Bubbas Test Server at #15,411, within the top 69% of the ranked field.

Rules and settings

What settings and rules apply on Cobalt Studios - Bubbas Test Server?

The name of Cobalt Studios - Bubbas Test Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

Which map is live on Cobalt Studios - Bubbas Test Server?

Size 3,000 and seed 1234 define the procedural map on Cobalt Studios - Bubbas Test Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join Cobalt Studios - Bubbas Test Server?

Type client.connect 45.61.173.40:28069 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp0
Max players The slot count is 0.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.