Server profile
A Rust Server
Online, with 0 of 1 players on; ranked #15,373 of every public Rust server, the top 69%. It last wiped 26d ago.
Online 45.61.173.40:28049 checked 2h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:34 UTC FW26d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does A Rust Server look like once wipe day arrives?
Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.
When does A Rust Server wipe, and how often?
Each month A Rust Server wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 26 days 20 hours ago.
About the server
What does performance look like on A Rust Server?
Server fps averaged 237 over 48 hours; the lowest reading was 200. The world held a peak of 4,861 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,056 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does A Rust Server currently run?
The Rust build is network protocol 2634 and build 167398, running on Linux, for A Rust Server. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for A Rust Server, and is it online?
Right now A Rust Server is up and running. The uptime it reports puts the last restart at about 18 days 6 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for A Rust Server?
There is no region published for A Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 45.61.173.40:28049 is where it answers.
Lists and tags
Which meanings sit behind the tags on A Rust Server?
These tags come from A Rust Server and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature A Rust Server?
These Rust Insights lists include A Rust Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on A Rust Server right now, and how does that number move?
At the time of this refresh, A Rust Server holds 0 players on 1 slots. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does A Rust Server place?
On player hours for the last seven days, A Rust Server sits at #15,373, inside the top 69% of ranked servers.
Rules and settings
What are the settings and rules for A Rust Server?
The name of A Rust Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.
What is the map on A Rust Server?
Size 2,500 and seed 1337 define the procedural map on A Rust Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.
Join
What is the way to join A Rust Server?
To connect, start Rust and enter client.connect 45.61.173.40:28049 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.