Server profile · NA
Testing Grounds - Vanilla – Enter at Your Own Risk
Online, with 0 of 3 players on; ranked #11,493 of every public Rust server, the top 52%. It last wiped 12h ago.
Online NA 45.45.239.248:28015 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 52% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
Coming wipes
- 8d 5hThu 5 Nov, 19:00 UTCFW
- 36d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 00:32 UTC12h ago | – | – | running | 0 |
| Tue 27 Oct, 01:04 UTC1d ago | – | – | – | 0 |
| Mon 28 Sep, 22:03 UTC29d ago | 0 | – | 28.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On Testing Grounds - Vanilla – Enter at Your Own Risk, what happens on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does Testing Grounds - Vanilla – Enter at Your Own Risk wipe?
Each month Testing Grounds - Vanilla – Enter at Your Own Risk wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 12 hours ago. Wipes run monthly, as its tags say.
About the server
Does Testing Grounds - Vanilla – Enter at Your Own Risk hold a steady frame rate?
Average server fps over the last 48 hours was 60, with a floor of 58. At its highest the entity count reached 81,262: buildings, deployables and everything else. It drew as much as 2,830 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is Testing Grounds - Vanilla – Enter at Your Own Risk on?
Running on Linux, Testing Grounds - Vanilla – Enter at Your Own Risk is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has Testing Grounds - Vanilla – Enter at Your Own Risk stayed online, and is it up now?
Testing Grounds - Vanilla – Enter at Your Own Risk is currently reachable and online. About 10 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does Testing Grounds - Vanilla – Enter at Your Own Risk run from?
The NA tag is how Testing Grounds - Vanilla – Enter at Your Own Risk places itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 45.45.239.248:28015.
Lists and tags
How should you read the tags listed for Testing Grounds - Vanilla – Enter at Your Own Risk?
These tags come from Testing Grounds - Vanilla – Enter at Your Own Risk and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): It holds 3 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Testing Grounds - Vanilla – Enter at Your Own Risk?
The Rust Insights lists that carry Testing Grounds - Vanilla – Enter at Your Own Risk are Best Rust community servers, North American Rust servers and Vanilla Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Population history
How many players are on Testing Grounds - Vanilla – Enter at Your Own Risk right now?
Testing Grounds - Vanilla – Enter at Your Own Risk shows 0 players at the moment, against 3 slots. The seven-day average is 0 players, and the highest point in that week was 3. The busiest point of the last 48 hours fell at 01:00 UTC, averaging 2 players.
Where does Testing Grounds - Vanilla – Enter at Your Own Risk sit in the rankings?
On the seven-day player-hours measure, Testing Grounds - Vanilla – Enter at Your Own Risk is #11,493, in the top 52% of all ranked servers and #1,348 in North America.
Map and rules
How is Testing Grounds - Vanilla – Enter at Your Own Risk configured, and what rules apply?
Nothing about gather rate is given in the name of Testing Grounds - Vanilla – Enter at Your Own Risk. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.
Which map is live on Testing Grounds - Vanilla – Enter at Your Own Risk?
The game generates the map on Testing Grounds - Vanilla – Enter at Your Own Risk: procedural, size 1,000, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.
Connecting
How do you connect to Testing Grounds - Vanilla – Enter at Your Own Risk?
Type client.connect 45.45.239.248:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://rustlands.net is its website.
