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Rust Insights

Server profile · NA

RustLands | 2x weekly

Online, with 0 of 120 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 20d ago.

Filed under 2x weekly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 120 players now 0% full
07-day averagepeak –
#15,341ranktop 69% · #1513 in NA
20d agolast wipeweekly schedule
10hnext wipeThu 29 Oct, 17:30 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608007:0016:0001:0010:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Note: Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Thursday 29 October, 17:30 UTC, in 10h. Weekly: 7 days after its last wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 98 on average68/200
  2. [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average2/150
  3. [US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 77 on average3/200
  4. [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 45 on average218/275
  5. [US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 30 on average19/150
  6. BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOPNA · groups of 8+ · 2x · weekly · 5 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does RustLands | 2x weekly wipe?

An estimate from weekly: 7 days after its last wipe gives the next wipe on RustLands | 2x weekly. A wipe is expected on Thursday 29 October at 17:30 UTC. The world you are playing on now was made 20 days 13 hours ago. The tags list wipes as weekly.

Server details

What does performance look like on RustLands | 2x weekly?

Average server fps over the last 48 hours was 60, with a floor of 60. The world held a peak of 3,147 entities, counting buildings, deployables and all the rest. Memory use peaked at 956 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is RustLands | 2x weekly on?

Running on Linux, RustLands | 2x weekly is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has RustLands | 2x weekly stayed online, and is it up now?

Right now RustLands | 2x weekly is up and running. The uptime it reports puts the last restart at about 6 days 10 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 8 October 2026.

Where does RustLands | 2x weekly run from?

With its NA tag, RustLands | 2x weekly lists itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 45.45.239.174:29015.

Tags

What is meant by each tag on RustLands | 2x weekly?

When the game's server browser reads RustLands | 2x weekly, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp120 (Max players): It holds 120 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^w (Weekly): Once a week it wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files this server under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who is behind RustLands | 2x weekly?

A rustlands.net hostname is published by RustLands | 2x weekly, and by 8 other servers we track, which suggests the same operator runs them.

Where does RustLands | 2x weekly turn up among the Rust Insights lists and filters?

These Rust Insights lists include RustLands | 2x weekly: Rust servers with a 2x gather rate, Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Population history

What does the population of RustLands | 2x weekly look like?

Of its 120 slots, RustLands | 2x weekly currently has 0 filled. Its average over seven days comes to 0 players.

Where does RustLands | 2x weekly sit in the rankings?

In North America, RustLands | 2x weekly is #1,513; across all ranked servers it is #15,341 on seven-day player hours, in the top 69%.

Settings and rules

How is RustLands | 2x weekly configured, and what rules apply?

The name of RustLands | 2x weekly says 2x gather. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

What is the map on RustLands | 2x weekly?

RustLands | 2x weekly runs a procedural map of size 1,000 with seed 4201738, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join RustLands | 2x weekly?

Type client.connect 45.45.239.174:29015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://rustlands.net is its website.

The small print

Server tags

What each one means.

Published as mp120,ptrak,$r?,v2635,^w,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp120
Max players It holds 120 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Once a week it wipes.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.