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Rust Insights

Server profile

Zeds Tribe plays Rust - PvE

Online, with 0 of 50 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 22d ago.

Filed under moddedoxidepve
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,335ranktop 69%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020010:0019:0004:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 14:21 UTC22d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average108/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average147/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average31/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average56/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average27/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average38/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Zeds Tribe plays Rust - PvE?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked.

How often does Zeds Tribe plays Rust - PvE wipe, and on which day?

Its rhythm cannot be read yet: Zeds Tribe plays Rust - PvE has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 22 days 19 hours have passed since its current world was created.

About the server

How well does Zeds Tribe plays Rust - PvE perform?

Server fps averaged 115 over 48 hours; the lowest reading was 86. The world held a peak of 111,143 entities, counting buildings, deployables and all the rest. It drew as much as 3,216 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is Zeds Tribe plays Rust - PvE on?

Running on Windows, Zeds Tribe plays Rust - PvE is on Rust network protocol 2635 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Zeds Tribe plays Rust - PvE, and is it online?

Zeds Tribe plays Rust - PvE is currently reachable and online. The uptime it reports puts the last restart at about 19 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does Zeds Tribe plays Rust - PvE run from?

There is no region published for Zeds Tribe plays Rust - PvE. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 45.45.238.55:28080 is where it answers.

Server tags

How should you read the tags listed for Zeds Tribe plays Rust - PvE?

These tags come from Zeds Tribe plays Rust - PvE and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Zeds Tribe plays Rust - PvE turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Zeds Tribe plays Rust - PvE are Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of Zeds Tribe plays Rust - PvE look like?

At the time of this refresh, Zeds Tribe plays Rust - PvE holds 0 players on 50 slots. Across the past week the mean was 0 players.

Where does Zeds Tribe plays Rust - PvE sit in the rankings?

Player hours over seven days put Zeds Tribe plays Rust - PvE at #15,335, within the top 69% of the ranked field.

Settings and rules

What settings and rules apply on Zeds Tribe plays Rust - PvE?

The name of Zeds Tribe plays Rust - PvE does not state a gather rate. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on Zeds Tribe plays Rust - PvE?

The game generates the map on Zeds Tribe plays Rust - PvE: procedural, size 4,477, seed 1006. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to Zeds Tribe plays Rust - PvE?

Open the console with F1 in Rust and enter client.connect 45.45.238.55:28080. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.