Server profile
Rust Havoc (Private)
Online, with 0 of 30 players on; ranked #15,388 of every public Rust server, the top 70%. It last wiped 25d ago.
Online 45.248.76.89:7002 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:52 UTC25d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does Rust Havoc (Private) look like once wipe day arrives?
Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.
When does Rust Havoc (Private) wipe, and how often?
Its rhythm cannot be read yet: Rust Havoc (Private) has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 25 days 13 hours ago.
Server details
How well does Rust Havoc (Private) perform?
Average server fps over the last 48 hours was 92, with a floor of 79. Buildings, deployables and the rest took the entity count as high as 100,127. Memory use peaked at 3,807 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Rust Havoc (Private) currently run?
Running on Linux, Rust Havoc (Private) is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Rust Havoc (Private), and is it online?
Right now Rust Havoc (Private) is up and running. About 44 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for Rust Havoc (Private)?
A region is not published by Rust Havoc (Private). The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 45.248.76.89:7002.
Tags
What is meant by each tag on Rust Havoc (Private)?
These tags come from Rust Havoc (Private) and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The slot count is 30; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Rust Havoc (Private) appear?
These Rust Insights lists include Rust Havoc (Private): Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of Rust Havoc (Private) look like?
Rust Havoc (Private) shows 0 players at the moment, against 30 slots. Its average over seven days comes to 0 players.
How does Rust Havoc (Private) compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Rust Havoc (Private) at #15,388, among the top 70% of all ranked servers.
Map and rules
What are the settings and rules for Rust Havoc (Private)?
The name of Rust Havoc (Private) does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on Rust Havoc (Private)?
Rust Havoc (Private) runs a procedural map of size 4,250 with seed 1704768415, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How can you get onto Rust Havoc (Private)?
Type client.connect 45.248.76.89:7002 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.