Server profile
My Rust Devblog 133 Server on Version 1051.72
Offline, with 0 of 1 players on; ranked #15,426 of every public Rust server, the top 71%.
Offline 45.187.111.216:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does My Rust Devblog 133 Server on Version 1051.72 wipe, and how often?
Its rhythm cannot be read yet: My Rust Devblog 133 Server on Version 1051.72 has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe.
Server
Which Rust version is My Rust Devblog 133 Server on Version 1051.72 on?
Running on Windows, My Rust Devblog 133 Server on Version 1051.72 is on Rust network protocol 1806. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for My Rust Devblog 133 Server on Version 1051.72, and is it online?
Offline at the moment, My Rust Devblog 133 Server on Version 1051.72 was last seen 15 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 October 2026.
Where does My Rust Devblog 133 Server on Version 1051.72 run from?
No region is published by My Rust Devblog 133 Server on Version 1051.72. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 45.187.111.216:28015 is where it answers.
Server tags
What is meant by each tag on My Rust Devblog 133 Server on Version 1051.72?
These tags come from My Rust Devblog 133 Server on Version 1051.72 and are read by the game's server browser: mp1 (Max players): It holds 1 slots; v1806 (Protocol): Your game must run the same version to join: the protocol is 1806; oxide (Oxide): A plugin framework, Oxide (uMod), is in use; modded (Modded): Plugins or settings alter the game, so it is filed under Modded; h815a96ff (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature My Rust Devblog 133 Server on Version 1051.72?
The Rust Insights lists that carry My Rust Devblog 133 Server on Version 1051.72 are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded.
Population
What does the population of My Rust Devblog 133 Server on Version 1051.72 look like?
The last time My Rust Devblog 133 Server on Version 1051.72 was seen online was 15 days 17 hours ago, and it is offline now.
In the ranking of Rust servers, where does My Rust Devblog 133 Server on Version 1051.72 place?
On player hours for the last seven days, My Rust Devblog 133 Server on Version 1051.72 sits at #15,426, inside the top 71% of ranked servers.
Settings and rules
What settings and rules apply on My Rust Devblog 133 Server on Version 1051.72?
Nothing about gather rate is given in the name of My Rust Devblog 133 Server on Version 1051.72. The server does not publish a group limit. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. VAC is off: Valve's anti-cheat is not active.
Which map is live on My Rust Devblog 133 Server on Version 1051.72?
A procedural map, generated by the game, is what My Rust Devblog 133 Server on Version 1051.72 runs.
Join
How do you connect to My Rust Devblog 133 Server on Version 1051.72?
To connect, start Rust and enter client.connect 45.187.111.216:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.