Server profile
Rust Shenanigans
Online, with 0 of 100 players on; ranked #15,383 of every public Rust server, the top 70%. It last wiped 14d ago.
Online 45.18.162.232:29015 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 02:52 UTC14d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Rust Shenanigans?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
On what schedule does Rust Shenanigans wipe?
Its rhythm cannot be read yet: Rust Shenanigans has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 14 days 16 hours ago.
About the server
What does performance look like on Rust Shenanigans?
Server fps averaged 155 over 48 hours; the lowest reading was 137. Buildings, deployables and the rest took the entity count as high as 104,593. It drew as much as 4,427 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is Rust Shenanigans on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Rust Shenanigans. Joining needs your game on the same protocol, which Steam updates for you.
Has Rust Shenanigans stayed online, and is it up now?
Rust Shenanigans is currently reachable and online. About 2 days 6 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 69 of 168 hours up, or 41% of the time. Rust Insights first logged this server on 20 September 2026.
What location is listed for Rust Shenanigans?
A region is not published by Rust Shenanigans. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 45.18.162.232:29015.
Tags
How should you read the tags listed for Rust Shenanigans?
When the game's server browser reads Rust Shenanigans, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Rust Shenanigans?
Rust Shenanigans appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Rust Shenanigans look like?
Of its 100 slots, Rust Shenanigans currently has 0 filled. Across the past week the mean was 0 players.
How does Rust Shenanigans compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Rust Shenanigans at #15,383, among the top 70% of all ranked servers.
Rules and settings
What are the settings and rules for Rust Shenanigans?
No gather rate appears in the name of Rust Shenanigans. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on Rust Shenanigans?
Rust Shenanigans runs a procedural map of size 4,250 with seed 1955995595, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How can you get onto Rust Shenanigans?
Type client.connect 45.18.162.232:29015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.