Server profile
TestServer
Offline, with 1 of 10 players on; ranked #6,483 of every public Rust server, the top 29%. It last wiped 4d ago.
Offline 45.178.1.154:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 29% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:56 UTC4d ago | 1 | – | running | 1 |
| Sun 18 Oct, 20:34 UTC9d ago | 1 | held half | 4.8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does TestServer look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 26 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what schedule does TestServer wipe?
The record of TestServer's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 4 days 8 hours ago.
About the server
What Rust version is live on TestServer?
Running on Windows, TestServer is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is TestServer, and is it up at the moment?
Offline at the moment, TestServer was last seen 3 days 1 hours ago. It spent 21 of the last 7 full days' 168 hours up, 12% of the time. Rust Insights first logged this server on 12 October 2026.
What location is listed for TestServer?
There is no region published for TestServer. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 45.178.1.154:28015.
Lists and tags
Which meanings sit behind the tags on TestServer?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what TestServer publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature TestServer?
These Rust Insights lists include TestServer: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population history
How many players are on TestServer right now, and how does that number move?
TestServer is offline at the moment; the last sighting was 3 days 1 hours ago. The seven-day average is 1 players, and the highest point in that week was 1.
How does TestServer compare with other Rust servers in the ranking?
Player hours over seven days put TestServer at #6,483, within the top 29% of the ranked field.
Map and rules
What are the settings and rules for TestServer?
Nothing about gather rate is given in the name of TestServer. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on TestServer?
The map on TestServer is procedural and the game generates it.
Join
What is the way to join TestServer?
Open the console with F1 in Rust and enter client.connect 45.178.1.154:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.