Server profile
SpyExpeditions Development Server
Offline, with 1 of 10 players on; ranked #13,811 of every public Rust server, the top 61%. It last wiped 56d ago.
Offline 45.175.113.122:28015 checked 34d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does SpyExpeditions Development Server wipe, and on which day?
Its rhythm cannot be read yet: SpyExpeditions Development Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 56 days have passed since its current world was created.
About the server
On what version does SpyExpeditions Development Server currently run?
Running on Windows, SpyExpeditions Development Server is on Rust network protocol 2633 and build 162929. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for SpyExpeditions Development Server, and is it online?
SpyExpeditions Development Server is offline at the moment; the last time it was seen was 34 days 15 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 22 September 2026.
In which location does SpyExpeditions Development Server sit?
No region is published by SpyExpeditions Development Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 45.175.113.122:28015.
Lists and tags
Which meanings sit behind the tags on SpyExpeditions Development Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs162929 (Build): Build 162929 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what SpyExpeditions Development Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does SpyExpeditions Development Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include SpyExpeditions Development Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on SpyExpeditions Development Server right now?
SpyExpeditions Development Server was last seen 34 days 15 hours ago and is offline right now.
In the ranking of Rust servers, where does SpyExpeditions Development Server place?
The player-hours ranking for the last seven days puts SpyExpeditions Development Server at #13,811, among the top 61% of all ranked servers.
Map and rules
What settings and rules apply on SpyExpeditions Development Server?
The name of SpyExpeditions Development Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on SpyExpeditions Development Server?
A procedural map, generated by the game, is what SpyExpeditions Development Server runs.
How to join
How can you get onto SpyExpeditions Development Server?
Open the console with F1 in Rust and enter client.connect 45.175.113.122:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.