Server profile
Offline Multiplayer Simulation
Offline, with 0 of 10 players on; ranked #16,927 of every public Rust server, the top 71%. It last wiped 35d ago.
Offline 45.159.236.8:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Offline Multiplayer Simulation wipe?
Too few wipes are on record for Offline Multiplayer Simulation to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 35 days 13 hours have passed since its current world was created.
About the server
On what version does Offline Multiplayer Simulation currently run?
Running on Windows, Offline Multiplayer Simulation is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.
Has Offline Multiplayer Simulation stayed online, and is it up now?
The last sighting of Offline Multiplayer Simulation was 29 days 9 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 26 September 2026 is when Rust Insights first saw it.
In which location does Offline Multiplayer Simulation sit?
There is no region published for Offline Multiplayer Simulation. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 45.159.236.8:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on Offline Multiplayer Simulation?
These tags come from Offline Multiplayer Simulation and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Offline Multiplayer Simulation?
The Rust Insights lists that carry Offline Multiplayer Simulation are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on Offline Multiplayer Simulation right now?
The last time Offline Multiplayer Simulation was seen online was 29 days 9 hours ago, and it is offline now.
How does Offline Multiplayer Simulation compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Offline Multiplayer Simulation at #16,927, among the top 71% of all ranked servers.
Rules and settings
How is Offline Multiplayer Simulation configured, and what rules apply?
No gather rate appears in the name of Offline Multiplayer Simulation. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on Offline Multiplayer Simulation?
The game generates the map on Offline Multiplayer Simulation, which is procedural.
Connecting
How do you connect to Offline Multiplayer Simulation?
Type client.connect 45.159.236.8:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.