Server profile
Rust-Local
Offline, with 2 of 10 players on; ranked #5,948 of every public Rust server, the top 27%. It last wiped 4d ago.
Offline 45.149.147.106:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 27% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 18:23 UTC4d ago | 2 | – | running | 2 |
| Thu 22 Oct, 20:36 UTC5d ago | 2 | – | 0.9 days | 0 |
| Sat 3 Oct, 11:33 UTC25d ago | – | – | 19.4 days | 0 |
| Thu 24 Sep, 18:29 UTC33d ago | 1 | halved by day 5 | 8.7 days | 0 |
| Wed 23 Sep, 13:30 UTC34d ago | 2 | – | 1.2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On Rust-Local, what happens on wipe day?
At their busiest, its recent wipes drew 2 players on average. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 5.
When does Rust-Local wipe, and how often?
No next wipe can be predicted for Rust-Local, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 4 days 17 hours ago.
Server details
Which Rust version is Rust-Local on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Rust-Local. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Rust-Local, and is it online?
Offline at the moment, Rust-Local was last seen 3 days 21 hours ago. The last 7 full days gave 30 of 168 hours up, or 18% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for Rust-Local?
No region is published by Rust-Local. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 45.149.147.106:28015.
Server tags
How should you read the tags listed for Rust-Local?
When the game's server browser reads Rust-Local, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Rust-Local appear?
The Rust Insights lists that carry Rust-Local are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on Rust-Local right now?
The last time Rust-Local was seen online was 3 days 21 hours ago, and it is offline now. A weekly average of 1 players goes with a peak of 2.
In the ranking of Rust servers, where does Rust-Local place?
The player-hours ranking for the last seven days puts Rust-Local at #5,948, among the top 27% of all ranked servers.
Map and rules
What are the settings and rules for Rust-Local?
The name of Rust-Local does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on Rust-Local?
A procedural map, generated by the game, is what Rust-Local runs.
How to join
How do you connect to Rust-Local?
Type client.connect 45.149.147.106:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.