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Rust Insights

Server profile

My Rust server | Powered by AMP

Offline, with 0 of 100 players on; ranked #15,092 of every public Rust server, the top 70%. It last wiped 22d ago.

Filed under moddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,092ranktop 70%
22d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average175/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average133/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average178/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average134/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average16/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does My Rust server | Powered by AMP wipe, and how often?

Too few wipes are on record for My Rust server | Powered by AMP to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 22 days 2 hours ago.

About the server

On what version does My Rust server | Powered by AMP currently run?

The Rust build is network protocol 2634 and build 167781, running on Windows, for My Rust server | Powered by AMP. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is My Rust server | Powered by AMP, and is it up at the moment?

My Rust server | Powered by AMP is offline at the moment; the last time it was seen was 12 days 15 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 15 October 2026 is when Rust Insights first saw it.

Where does My Rust server | Powered by AMP run from?

A region is not published by My Rust server | Powered by AMP. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 45.146.55.181:28015 is where it answers.

Tags

Which meanings sit behind the tags on My Rust server | Powered by AMP?

These tags come from My Rust server | Powered by AMP and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does My Rust server | Powered by AMP turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry My Rust server | Powered by AMP are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

What does the population of My Rust server | Powered by AMP look like?

The last time My Rust server | Powered by AMP was seen online was 12 days 15 hours ago, and it is offline now.

Where does My Rust server | Powered by AMP sit in the rankings?

The player-hours ranking for the last seven days puts My Rust server | Powered by AMP at #15,092, among the top 70% of all ranked servers.

Rules and settings

What settings and rules apply on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on My Rust server | Powered by AMP?

A procedural map, generated by the game, is what My Rust server | Powered by AMP runs.

How to join

How do you connect to My Rust server | Powered by AMP?

To connect, start Rust and enter client.connect 45.146.55.181:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.