Server profile
.
Offline, with 1 of 500 players on; ranked #13,772 of every public Rust server, the top 61%. It last wiped 22d ago.
Offline 45.144.52.87:28015 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:51 UTC22d ago | 1 | – | running | 0 |
| Sun 4 Oct, 08:37 UTC23d ago | 1 | – | 1.1 days | 0 |
| Sat 3 Oct, 03:32 UTC25d ago | 1 | – | 1.2 days | 0 |
| Wed 30 Sep, 04:29 UTC28d ago | 0 | – | 3 days | 0 |
| Tue 29 Sep, 07:15 UTC28d ago | 1 | – | 0.9 days | 0 |
| Mon 28 Sep, 06:42 UTC29d ago | 1 | – | 1 days | 1 |
| Mon 28 Sep, 00:17 UTC30d ago | 1 | – | 0.3 days | 1 |
| Sat 26 Sep, 04:27 UTC32d ago | 1 | – | 1.8 days | 1 |
| Fri 25 Sep, 06:57 UTC32d ago | 1 | – | 0.9 days | 1 |
| Tue 22 Sep, 03:26 UTC36d ago | 1 | held half | 3.1 days | 1 |
| Sun 20 Sep, 03:42 UTC38d ago | 1 | – | 2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at .?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 6 hours after it started.
How often does . wipe, and on which day?
No next wipe can be predicted for ., which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 22 days 20 hours ago.
Server
Which Rust version is . on?
Rust network protocol 2634 and build 166494 on Windows is what . runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for ., and is it online?
Offline at the moment, . was last seen 21 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for .?
A region is not published by .. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 45.144.52.87:28015.
Lists and tags
How should you read the tags listed for .?
When the game's server browser reads ., it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): The slot count is 500; ts20 (Group limit): A team holds 20 players at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does . turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry . are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on . right now, and how does that number move?
. is offline at the moment; the last sighting was 21 days 22 hours ago.
How does . compare with other Rust servers in the ranking?
On player hours for the last seven days, . sits at #13,772, inside the top 61% of ranked servers.
Rules and settings
How is . configured, and what rules apply?
Nothing about gather rate is given in the name of .. The group cap stands at 20 players. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Connecting
How do you connect to .?
Open the console with F1 in Rust and enter client.connect 45.144.52.87:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.