Server profile
WE RUST JP extra
Offline, with 0 of 50 players on; ranked #15,310 of every public Rust server, the top 69%. It last wiped 25d ago.
Offline 45.140.129.79:10600 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does WE RUST JP extra wipe, and how often?
Its rhythm cannot be read yet: WE RUST JP extra has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 25 days 16 hours ago.
Server
Does WE RUST JP extra hold a steady frame rate?
Server fps averaged 10 over 48 hours; the lowest reading was 9. At its highest the entity count reached 94,138: buildings, deployables and everything else. It drew as much as 2,214 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on WE RUST JP extra?
Running on Windows, WE RUST JP extra is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for WE RUST JP extra, and is it online?
Offline at the moment, WE RUST JP extra was last seen 30 hours ago. Going by the uptime figure it gives, its last restart was around 26 hours ago. It spent 156 of the last 7 full days' 168 hours up, 93% of the time. The first record Rust Insights has of it is 21 October 2026.
What location is listed for WE RUST JP extra?
No region tag comes from WE RUST JP extra, though the name suggests Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 45.140.129.79:10600 is where it answers.
Tags
Which meanings sit behind the tags on WE RUST JP extra?
These tags come from WE RUST JP extra and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does WE RUST JP extra appear?
These Rust Insights lists include WE RUST JP extra: Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on WE RUST JP extra right now, and how does that number move?
WE RUST JP extra was last seen 30 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.
How does WE RUST JP extra compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts WE RUST JP extra at #15,310, among the top 69% of all ranked servers.
Rules and settings
How is WE RUST JP extra configured, and what rules apply?
Nothing about gather rate is given in the name of WE RUST JP extra. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on WE RUST JP extra?
WE RUST JP extra runs a procedural map of size 4,000 with seed 1586544950, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How do you connect to WE RUST JP extra?
To connect, start Rust and enter client.connect 45.140.129.79:10600 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
