Server profile
test
Offline, with 0 of 20 players on; ranked #15,863 of every public Rust server, the top 72%. It last wiped 20d ago.
Offline 45.140.129.66:11300 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does test wipe?
The record of test's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 20 days 9 hours ago.
Server details
On what version does test currently run?
Rust network protocol 2634 and build 167398 on Windows is what test runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for test, and is it online?
Offline at the moment, test was last seen 20 days 7 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 9 October 2026 is when Rust Insights first saw it.
What location is listed for test?
No region is published by test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 45.140.129.66:11300 is where it answers.
Lists and tags
How should you read the tags listed for test?
When the game's server browser reads test, it finds these tags: gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp20 (Max players): It holds 20 slots; ts0 (Group limit): This server has teams turned off; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does test appear?
These Rust Insights lists include test: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Player counts
What does the population of test look like?
test is offline at the moment; the last sighting was 20 days 7 hours ago.
In the ranking of Rust servers, where does test place?
The player-hours ranking for the last seven days puts test at #15,863, among the top 72% of all ranked servers.
Settings and rules
How is test configured, and what rules apply?
No gather rate appears in the name of test. The server does not publish a group limit. hardcore is the game mode, Facepunch's most demanding mode. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on test?
A procedural map of size 4,000 is what test runs, generated by the game. Its map carries the name Custom Map.
Connecting
How can you get onto test?
Type client.connect 45.140.129.66:11300 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.