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Rust Insights

Server profile

[RU] Rucepunch 2

Offline, with 0 of 100 players on; ranked #15,339 of every public Rust server, the top 69%. It last wiped 27d ago.

Filed under vanilla
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,339ranktop 69%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123408:0011:0014:0016:0019:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608008:0011:0014:0016:0019:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.5 days usual gap between real wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:16 UTC FW27d ago 0 – running 0
Sun 27 Sep, 07:31 UTC31d ago 2 halved by day 1 4.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average229/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average131/225
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average20/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average18/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average20/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average68/200

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at [RU] Rucepunch 2?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 1.

When does [RU] Rucepunch 2 wipe, and how often?

Its rhythm cannot be read yet: [RU] Rucepunch 2 has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 27 days 12 hours ago.

About the server

What does performance look like on [RU] Rucepunch 2?

Server fps averaged 45 over 48 hours; the lowest reading was 15. At its highest the entity count reached 117,437: buildings, deployables and everything else. Memory use peaked at 4,822 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on [RU] Rucepunch 2?

The Rust build is network protocol 2634 and build 167781, running on Linux, for [RU] Rucepunch 2. The same protocol is required to join, and Steam takes care of updating it.

How reliable is [RU] Rucepunch 2, and is it up at the moment?

The last sighting of [RU] Rucepunch 2 was 33 hours ago, and it is offline at present. About 6 days 23 hours ago is when it last restarted, judged from the uptime it reports. It spent 143 of the last 7 full days' 168 hours up, 85% of the time. Rust Insights first logged this server on 27 September 2026.

What location is listed for [RU] Rucepunch 2?

No region tag comes from [RU] Rucepunch 2, though the name suggests Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 45.138.174.22:28352.

Tags

Which meanings sit behind the tags on [RU] Rucepunch 2?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it are what [RU] Rucepunch 2 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does [RU] Rucepunch 2 turn up among the Rust Insights lists and filters?

These Rust Insights lists include [RU] Rucepunch 2: Best Rust community servers, Rust servers in Europe and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Population

How many players are on [RU] Rucepunch 2 right now?

The last time [RU] Rucepunch 2 was seen online was 33 hours ago, and it is offline now. A seven-day average of 0 players puts the last week in context.

In the ranking of Rust servers, where does [RU] Rucepunch 2 place?

On player hours for the last seven days, [RU] Rucepunch 2 sits at #15,339, inside the top 69% of ranked servers.

Map and rules

What settings and rules apply on [RU] Rucepunch 2?

The name of [RU] Rucepunch 2 does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.

What is the map on [RU] Rucepunch 2?

Size 4,500 and seed 948261318 define the procedural map on [RU] Rucepunch 2, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto [RU] Rucepunch 2?

Type client.connect 45.138.174.22:28352 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.