Server profile
BoxBoxRust - Devblog 116
Offline, with 0 of 250 players on; ranked #15,025 of every public Rust server.
Offline 45.137.202.101:28065 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does BoxBoxRust - Devblog 116 wipe, and how often?
Too few wipes are on record for BoxBoxRust - Devblog 116 to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC.
About the server
On what version does BoxBoxRust - Devblog 116 currently run?
The Rust build is network protocol 1381, running on Windows, for BoxBoxRust - Devblog 116. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is BoxBoxRust - Devblog 116, and is it up at the moment?
Offline at the moment, BoxBoxRust - Devblog 116 was last seen 44 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for BoxBoxRust - Devblog 116?
No region is published by BoxBoxRust - Devblog 116. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 45.137.202.101:28065 is where it answers.
Lists and tags
Which meanings sit behind the tags on BoxBoxRust - Devblog 116?
When the game's server browser reads BoxBoxRust - Devblog 116, it finds these tags: mp250 (Max players): It holds 250 slots; v1381 (Protocol): Matching versions are required, and the protocol is 1381; oxide (Oxide): A plugin framework, Oxide (uMod), is in use; modded (Modded): Plugins or settings alter the game, so it is filed under Modded; h2fba143e (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature BoxBoxRust - Devblog 116?
These Rust Insights lists include BoxBoxRust - Devblog 116: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded.
Population history
What does the population of BoxBoxRust - Devblog 116 look like?
BoxBoxRust - Devblog 116 is offline at the moment; the last sighting was 44 days 22 hours ago.
How does BoxBoxRust - Devblog 116 compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts BoxBoxRust - Devblog 116 at #15,025, among the top – of all ranked servers.
Settings and rules
What settings and rules apply on BoxBoxRust - Devblog 116?
The name of BoxBoxRust - Devblog 116 does not state a gather rate. The server does not publish a group limit. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Anti-cheat: VAC, from Valve, is off.
What is the map on BoxBoxRust - Devblog 116?
The map on BoxBoxRust - Devblog 116 is procedural and the game generates it.
How to join
What is the way to join BoxBoxRust - Devblog 116?
Open the console with F1 in Rust and enter client.connect 45.137.202.101:28065. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.