Skip to the story

Live edition96,202 playing on 11,870 servers

Rust Insights

Server profile

Divy's Rusty Server | Powered by Dark MATTER

Online, with 0 of 75 players on; ranked #7,982 of every public Rust server, the top 36%. It last wiped 25d ago.

Filed under moddedoxide
Launch Rust and join
0/ 75 players now 0% full
07-day averagepeak 4
#7,982ranktop 36%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 36% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13 days usual gap between real wipes
3 wipe-day peak players, last three wipes
0% crowd held else halves by day 6

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:06 UTC FW25d ago 3 – running 0
Fri 18 Sep, 18:28 UTC38d ago 3 halved by day 6 13 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average252/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average135/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average187/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average27/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average208/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average65/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Divy's Rusty Server | Powered by Dark MATTER, what happens on wipe day?

Recent wipes peaked at 3 players on average. The peak crowd on this wipe came 41 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 6.

How often does Divy's Rusty Server | Powered by Dark MATTER wipe, and on which day?

Its rhythm cannot be read yet: Divy's Rusty Server | Powered by Dark MATTER has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 25 days 22 hours ago.

About the server

How well does Divy's Rusty Server | Powered by Dark MATTER perform?

Server fps averaged 87 over 48 hours; the lowest reading was 76. Buildings, deployables and the rest took the entity count as high as 217,443. The highest memory figure was 5,026 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is Divy's Rusty Server | Powered by Dark MATTER on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Divy's Rusty Server | Powered by Dark MATTER. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Divy's Rusty Server | Powered by Dark MATTER, and is it up at the moment?

Divy's Rusty Server | Powered by Dark MATTER is currently reachable and online. Going by the uptime figure it gives, its last restart was around 3 days 9 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Divy's Rusty Server | Powered by Dark MATTER sit?

A region is not published by Divy's Rusty Server | Powered by Dark MATTER. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 45.137.18.82:28015 is where it answers.

Server tags

Which meanings sit behind the tags on Divy's Rusty Server | Powered by Dark MATTER?

These tags come from Divy's Rusty Server | Powered by Dark MATTER and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): 75 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Divy's Rusty Server | Powered by Dark MATTER appear?

These Rust Insights lists include Divy's Rusty Server | Powered by Dark MATTER: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on Divy's Rusty Server | Powered by Dark MATTER right now?

At the time of this refresh, Divy's Rusty Server | Powered by Dark MATTER holds 0 players on 75 slots. Over the past week it peaked at 4 and averaged 0 players. Its strongest hour in the past 48 was 15:00 UTC, with an average of 1 players.

Where does Divy's Rusty Server | Powered by Dark MATTER sit in the rankings?

On player hours for the last seven days, Divy's Rusty Server | Powered by Dark MATTER sits at #7,982, inside the top 36% of ranked servers.

Map and rules

What are the settings and rules for Divy's Rusty Server | Powered by Dark MATTER?

Nothing about gather rate is given in the name of Divy's Rusty Server | Powered by Dark MATTER. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on Divy's Rusty Server | Powered by Dark MATTER?

The game generates the map on Divy's Rusty Server | Powered by Dark MATTER: procedural, size 6,000, seed 654370514. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join Divy's Rusty Server | Powered by Dark MATTER?

To connect, start Rust and enter client.connect 45.137.18.82:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players 75 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.